Timeline for What is preventing my code from checking the number of pushbutton values for a correct/wrong answer?
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
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| Feb 9, 2016 at 21:19 | history | edited | Greenonline | CC BY-SA 3.0 |
Minor fixes
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| Feb 9, 2016 at 20:57 | vote | accept | CommunityBot | ||
| Feb 9, 2016 at 20:16 | answer | added | Mikael Patel | timeline score: 1 | |
| Feb 9, 2016 at 18:39 | comment | added | Marsh | Sounds like you have a debounce problem. I'd recommend making a simple sketch (e.g. with just one button and one LED) just to get your debounce code working the way you expect it to, then bring that over into your program as a whole. | |
| Feb 9, 2016 at 18:29 | comment | added | user16934 | @Martin Carney lets start with randomrandom is: 1 number of button pushes: 1 number of button pushes: 2 number of button pushes: 3 number of button pushes: 4 number of button pushes: 5 number of button pushes: 6 number of button pushes: 7 This is from one button press | |
| Feb 9, 2016 at 17:59 | comment | added | Marsh | Have you tried using serial communication to get some debug information out of your sketch? I see you've got some Serial calls in there, what does your output look like? | |
| Feb 9, 2016 at 17:13 | review | First posts | |||
| Feb 9, 2016 at 21:19 | |||||
| Feb 9, 2016 at 16:59 | history | asked | user16934 | CC BY-SA 3.0 |