Timeline for Controlling an OSX app by Arduino
Current License: CC BY-SA 3.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Sep 13, 2016 at 13:11 | vote | accept | Fed | ||
| Sep 11, 2016 at 12:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 12, 2016 at 11:59 | answer | added | Fed | timeline score: 0 | |
| Aug 7, 2016 at 12:05 | comment | added | Majenko | We can help you with the Arduino side of things, but that would just be simple serial operations really. | |
| Aug 7, 2016 at 12:05 | comment | added | Majenko | 90% of what you are wanting to do would be Apple programming. Not something we know much about here. | |
| Aug 7, 2016 at 12:04 | comment | added | Fed | @Majenko that is exactly what I'd like to do. But how? I suppose I should ask the question on 'Ask Different'? | |
| Aug 7, 2016 at 9:58 | comment | added | Majenko | You could write a small script that interfaces through serial to the Arduino and forwards commands and instructions on to other places using AppleScript. | |
| Aug 7, 2016 at 5:43 | comment | added | Chris Stratton | This sounds more like an OSX question than an Arduino one. If the things you want to do can be done by a keyboard, you can get a Leonardo type board and be a keyboard. Otherwise you will probably need custom software on the Mac which takes custom messages from the Arduino and turns them into actions. The hard part will be coming up with the Mac side - since it is custom, the Arduino side can be trivial, for example just Serial.println("pause itunes"); | |
| Aug 7, 2016 at 3:37 | review | First posts | |||
| Aug 7, 2016 at 16:23 | |||||
| Aug 7, 2016 at 3:34 | history | asked | Fed | CC BY-SA 3.0 |