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Oct 2 at 2:54 review Suggested edits
Oct 2 at 16:03
Feb 18, 2024 at 6:48 history protected CommunityBot
Feb 17, 2024 at 23:39 comment converted from answer user1774936 Use the Arduino library NonBlockingSequence. You can define more than one sequence. Each sequence can describe a specific thread.
Jul 8, 2019 at 15:41 answer added Norman Gray timeline score: 2
Apr 22, 2019 at 10:59 answer added Adam Bäckström timeline score: 3
Jan 21, 2016 at 12:34 answer added Mikael Patel timeline score: 8
Sep 4, 2015 at 9:22 answer added intelliarm timeline score: 5
Sep 3, 2015 at 21:57 answer added walrii timeline score: 3
Jul 14, 2015 at 17:54 history tweeted twitter.com/#!/StackArduino/status/621014971405737984
Jul 14, 2015 at 16:59 comment added cbmeeks You may want to check out the Uzebox too. It's a two chip homebrew video game console. So while it isn't exactly an Arduino, the entire system is built on interrupts. So audio, video, controls, etc. are all interrupt driven while the main program doesn't have to worry about any of it. May be good reference.
S Feb 25, 2014 at 6:32 history suggested Anonymous Penguin
Merging the two Uno tags... it should be with "Arduino"- see meta.
Feb 25, 2014 at 1:10 review Suggested edits
S Feb 25, 2014 at 6:32
Feb 21, 2014 at 1:07 vote accept Bja
Feb 18, 2014 at 20:58 answer added jfpoilpret timeline score: 9
Feb 18, 2014 at 19:34 comment added jfpoilpret You should probably first ask yourself if you really need threads. Timers may be OK for your needs already and they are natively supported on Arduino.
Feb 18, 2014 at 18:14 answer added jippie timeline score: 21
Feb 18, 2014 at 17:23 answer added sachleen timeline score: 62
Feb 18, 2014 at 15:36 answer added asheeshr timeline score: 19
Feb 18, 2014 at 15:27 review First posts
Feb 18, 2014 at 17:12
Feb 18, 2014 at 15:11 history asked Bja CC BY-SA 3.0