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Sep 5, 2017 at 15:49 comment added PhillyNJ @RubberDuck AS7 has been out for over a year and it's built in
Sep 5, 2017 at 15:48 comment added RubberDuck @PhillyNJ in order to get Arduino support it uses the vMicro plugin. Unless I'm thinking of v6 and they added it native in v7.
Sep 5, 2017 at 15:46 comment added PhillyNJ @RubberDuck Atmel Studio doesn't use a plugin. It's built on the visual studio shell.
Sep 5, 2017 at 15:45 comment added RubberDuck Atmel Studio uses the same vMicro plugin that VS does to get Arduino support, so there's literally no difference here unless OP is interested in doing "raw" avr development.
Jul 7, 2017 at 9:35 comment added Michel Keijzers I use Visual Micro and my opinion so far is that it works better than Atmel Studio, which I cannot get to work so far (at least to compile something with libraries without any problem).
Jul 6, 2017 at 16:32 comment added PhillyNJ Its not a plugin. Is an IDE built off the Visual Studio Shell. Its free. If you want to step up your game, use Atmel Studio and buy the Atmel ICE. IMO Visual Micro is junk.
Jul 6, 2017 at 16:26 comment added snappymcsnap so I'm confused then, what is the benefit of this plugin if it doesn't support debugging out of the box? Not even println() statements?
Jul 6, 2017 at 10:35 comment added PhillyNJ For debugging you will need a debugger like the Atmel Ice which uses debug wire and interfaces with the Atmel Studio. It's worth the money if you do a lot of coding. As for printf, there are tutorials on how to hook standard I/O into your code. The IDE is irrelevant that that case.
Jul 6, 2017 at 10:19 comment added snappymcsnap How does debugging work? Are you able to attach to the process running on the andruino and step through it? What about print() commands, how are they outputted? Thanks!
Jul 5, 2017 at 20:03 history answered PhillyNJ CC BY-SA 3.0