Skip to main content
added 1166 characters in body
Source Link
chrisl
  • 16.6k
  • 2
  • 18
  • 27

How to use any module that has no library for arduino?

You need to read the datasheet of the module. It should explain in detail, how the module is used. When you understood, how it works, (and understanding it is really really important) you can start implementing it in code, for example by writing your own library. A library is just a wrapper around the interfacing code for that module. If the module uses common used interfaces or is even a commonly used component, you can often stand on the shoulders of giants by making use of other libraries in your library (for example using the Wire library in a library for a specific I2C sensor). That makes it easier.

But how do they do it, and how do they know about microcontrollers and IC's that were never taught to them in any degree or course?

The engineers don't get taught to use specific controllers or ICs. They get taught the fundamental principles, including common interfaces like I2C, SPI, UART, I2S ... . In the end it all comes down to the datasheet of a component. It should explain all details, that are needed to use the component correctly, or at least reference to further documents. For example most microcontroller datasheets directly explain, how I2C is implemented in these microcontrollers. You can use that to implement I2C communication, even without a preexisting library. Yes, that can be a tedious and complex task, but it is totally possible. Keep in mind, that most Arduino libraries are not written by the manufacturer of the used component, but by third party people (sometimes the community, sometimes resellers like Adafruit, e.g.).

I would say "it is not rocket sience", but yes, it can be rather difficult to dig into the very detail of interfacing a component. Without considering myself an especially smart guy, I'm writing a library for multi-master I2C communication on Attiny's (without having any degree in that field). I could start with code from others, which made the entry easier. But it also involves much time, to dig into it, write the code and test it correctly. It is difficult, but it is possible.

But how do they do it, and how do they know about microcontrollers and IC's that were never taught to them in any degree or course?

The engineers don't get taught to use specific controllers or ICs. They get taught the fundamental principles, including common interfaces like I2C, SPI, UART, I2S ... . In the end it all comes down to the datasheet of a component. It should explain all details, that are needed to use the component correctly, or at least reference to further documents. For example most microcontroller datasheets directly explain, how I2C is implemented in these microcontrollers. You can use that to implement I2C communication, even without a preexisting library. Yes, that can be a tedious and complex task, but it is totally possible. Keep in mind, that most Arduino libraries are not written by the manufacturer of the used component, but by third party people (sometimes the community, sometimes resellers like Adafruit, e.g.).

How to use any module that has no library for arduino?

You need to read the datasheet of the module. It should explain in detail, how the module is used. When you understood, how it works, (and understanding it is really really important) you can start implementing it in code, for example by writing your own library. A library is just a wrapper around the interfacing code for that module. If the module uses common used interfaces or is even a commonly used component, you can often stand on the shoulders of giants by making use of other libraries in your library (for example using the Wire library in a library for a specific I2C sensor). That makes it easier.

But how do they do it, and how do they know about microcontrollers and IC's that were never taught to them in any degree or course?

The engineers don't get taught to use specific controllers or ICs. They get taught the fundamental principles, including common interfaces like I2C, SPI, UART, I2S ... . In the end it all comes down to the datasheet of a component. It should explain all details, that are needed to use the component correctly, or at least reference to further documents. For example most microcontroller datasheets directly explain, how I2C is implemented in these microcontrollers. You can use that to implement I2C communication, even without a preexisting library. Yes, that can be a tedious and complex task, but it is totally possible. Keep in mind, that most Arduino libraries are not written by the manufacturer of the used component, but by third party people (sometimes the community, sometimes resellers like Adafruit, e.g.).

I would say "it is not rocket sience", but yes, it can be rather difficult to dig into the very detail of interfacing a component. Without considering myself an especially smart guy, I'm writing a library for multi-master I2C communication on Attiny's (without having any degree in that field). I could start with code from others, which made the entry easier. But it also involves much time, to dig into it, write the code and test it correctly. It is difficult, but it is possible.

Source Link
chrisl
  • 16.6k
  • 2
  • 18
  • 27

About the fingerprint sensors from mobile phones: You might find the answers to this question useful. They explain in detail, why it is not really worth the effort to try interfacing such a fingerprint sensor with Arduino.

But how do they do it, and how do they know about microcontrollers and IC's that were never taught to them in any degree or course?

The engineers don't get taught to use specific controllers or ICs. They get taught the fundamental principles, including common interfaces like I2C, SPI, UART, I2S ... . In the end it all comes down to the datasheet of a component. It should explain all details, that are needed to use the component correctly, or at least reference to further documents. For example most microcontroller datasheets directly explain, how I2C is implemented in these microcontrollers. You can use that to implement I2C communication, even without a preexisting library. Yes, that can be a tedious and complex task, but it is totally possible. Keep in mind, that most Arduino libraries are not written by the manufacturer of the used component, but by third party people (sometimes the community, sometimes resellers like Adafruit, e.g.).

And by chance, if an IC or microcontroller is found then I barely understand the datasheet or the documentation which was written in Chinese or some other language.

Good manufacturers and resellers provide a datasheet in english for their products. That cannot be said for every product, that you can purchase. Writing documentation takes time and thus costs money. Chips directly from China (where most electronics is produced these days) might have less good or no documentation at all, though these chips are often way cheaper. As a hobbyist you should stick to the good documentated components, if you don't want to really dig into it.

the IC's and Chips that they have on their PCB board were never found on google

PCB designs are only found in the internet, if they are published under some open source license (or if they were illegally leaked by someone). If a company doesn't want to publish it's product designs, that is totally ok.

About the components in consumer electronics: I think you refer to that the chips often don't have a googleable product number/marking to find a datasheet. That is because often these chips are custom chips, made maybe only for this company or even this specific product. Why would they want to publish a datasheet for it? They are not meant for public use for all. The design of components is often a good kept secret, that the companies are not willing to share, since it generates their revenue.

Hobbyists and small companies use publicly available, good and publicly documented parts to make their life and investment in the project easier. Big companies can easily hire people to design a custom chip, that will only contain the needed features. (With mass produced products you can save money this way, by not always needing to buy even the unused resources of a standard controller). Another reason to use a custom (maybe even a not programmable) chip is to keep the code in it secret.


All in all keep in mind, that the hobbyist world of Arduino and the world of consumer electronics like smart phones are rather different. Sure, they rely on the same principles, but the way, how things are done and created, is very different.