Timeline for SFML: Object's shape not rendered on the window
Current License: CC BY-SA 4.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 31, 2022 at 18:02 | comment | added | Seif Yehia Sallam | @Vaillancourt I am not sure if there is a problem with the rendering in general. I use this technique in rendering big chunks of primitives, and it works well enough. Not sure how this causes a problem though. | |
| S May 31, 2022 at 18:01 | review | First answers | |||
| May 31, 2022 at 19:04 | |||||
| S May 31, 2022 at 18:01 | history | edited | Seif Yehia Sallam | CC BY-SA 4.0 |
Added the description of the first "Charge's object destroyed!" message and why it appears.
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| May 31, 2022 at 16:05 | comment | added | Vaillancourt♦ | This solves the issue they report about having the object destroyed every frame, but does it solve the issue about the object not being rendered? | |
| May 31, 2022 at 15:37 | review | Late answers | |||
| May 31, 2022 at 17:14 | |||||
| S May 31, 2022 at 15:16 | review | First answers | |||
| May 31, 2022 at 17:14 | |||||
| S May 31, 2022 at 15:16 | history | answered | Seif Yehia Sallam | CC BY-SA 4.0 |