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May 31, 2022 at 18:02 comment added Seif Yehia Sallam @Vaillancourt I am not sure if there is a problem with the rendering in general. I use this technique in rendering big chunks of primitives, and it works well enough. Not sure how this causes a problem though.
S May 31, 2022 at 18:01 review First answers
May 31, 2022 at 19:04
S May 31, 2022 at 18:01 history edited Seif Yehia Sallam CC BY-SA 4.0
Added the description of the first "Charge's object destroyed!" message and why it appears.
May 31, 2022 at 16:05 comment added Vaillancourt This solves the issue they report about having the object destroyed every frame, but does it solve the issue about the object not being rendered?
May 31, 2022 at 15:37 review Late answers
May 31, 2022 at 17:14
S May 31, 2022 at 15:16 review First answers
May 31, 2022 at 17:14
S May 31, 2022 at 15:16 history answered Seif Yehia Sallam CC BY-SA 4.0