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May 10, 2024 at 0:54 comment added Spencer Rosas-Gunn @Kevin I'm asking for the same project, but this is a very different question. This is a question about interfacing with shaders in the V language, but the other is a question about creating shaders for various graphics APIs.
May 6, 2024 at 20:30 comment added Kevin This appears to be related to gamedev.stackexchange.com/questions/210805/…
May 6, 2024 at 11:53 history edited DMGregory CC BY-SA 4.0
Clarified so your question doesn't get confused for folks asking how to invent their own version of OpenGL/Vulkan/etc.
May 6, 2024 at 4:21 history asked Spencer Rosas-Gunn CC BY-SA 4.0