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Using collision with classes in pygame

import pygame
from sys import exit 

pygame.init()

#Screen details
screen_width=1000
screen_height=700
screen=pygame.display.set_mode((screen_width,screen_height))


class Paddle():
    
    def __init__(self, x,y,width,height,color):
        self.x=x
        self.y=y
        self.width=width
        self.height=height
        self.color=color
        
    def drawing(self):
        display=pygame.display.get_surface()
        pygame.draw.rect(display,(self.color),(self.x,self.y,self.width,self.height),0)
        
        
    def moving1(self):
        self.k=pygame.key.get_pressed()
        if self.k[pygame.K_UP]:
            self.y-=1
        if self.k[pygame.K_DOWN]:
            self.y+=1
    
    def moving2(self):
        self.k=pygame.key.get_pressed()
        if self.k[pygame.K_p]:
            self.y-=1
        if self.k[pygame.K_u]:
            self.y+=1
            
            
class Ball():
    
    def __init__(self,posx,posy,radius,color,speed):
        self.posx=posx
        self.posy=posy
        self.radius=radius
        self.color=color
        self.speed=speed
        
    def drawing(self):
        display=pygame.display.get_surface()
        pygame.draw.circle(display,(self.color),(self.posx,self.posy),self.radius,0)
        
        
    def moving(self):
        self.posx-=self.speed

        #I have to continue here. Not finished
    
    
        
paddle1=Paddle(0,130,50,100,(255,255,255))
paddle2=Paddle(980,350,50,100,(255,255,255))
ball=Ball(500,350,10,(255,255,255),1)
                

while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            exit()
            
    screen.fill((0,0,0))
    
    paddle1.drawing()
    paddle2.drawing()
    paddle1.moving1()
    paddle2.moving2()
    ball.drawing()
    ball.moving()
            
    pygame.display.update()




  '''Hello ! I am trying to make some games using classes. But I got a problem when
trying to make the snake game. I made 2 paddles and a ball but I just do not understand 
how should I make the collision between the paddles and the ball using classes. Sorry if 
my code is kind of unorganized and thank you for your help and patience'''