Timeline for What overheads and other considerations are there when using a struct vs a class?
Current License: CC BY-SA 3.0
15 events
| when toggle format | what | by | license | comment | |
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| Apr 9, 2020 at 15:00 | history | tweeted | twitter.com/StackArduino/status/1248264404405231622 | ||
| Apr 9, 2020 at 14:18 | history | protected | VE7JRO | ||
| Jan 24, 2018 at 10:14 | vote | accept | Cybergibbons | ||
| Mar 19, 2014 at 21:52 | history | edited | Cybergibbons | CC BY-SA 3.0 |
Object -> Class
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| Mar 19, 2014 at 21:35 | answer | added | Mud | timeline score: 3 | |
| Mar 19, 2014 at 21:20 | answer | added | codah | timeline score: 2 | |
| Mar 8, 2014 at 10:11 | comment | added | Connor Wolf |
I would assume structs are used primarily because the great majority of embedded hardware is coded in C, so anyone who spends a lot of time writing code for small MCUs probably knows C much better then C++, and automatically reaches for C idioms before C++ idioms. It's a programmer performance issue.
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| S Mar 7, 2014 at 16:13 | history | suggested | Loki |
add C++ tag
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| Mar 7, 2014 at 15:54 | review | Suggested edits | |||
| S Mar 7, 2014 at 16:13 | |||||
| Mar 7, 2014 at 15:29 | answer | added | microtherion | timeline score: 4 | |
| Mar 7, 2014 at 14:53 | answer | added | Peter Bloomfield | timeline score: 10 | |
| Mar 7, 2014 at 14:41 | answer | added | ratchet freak | timeline score: 18 | |
| Mar 7, 2014 at 12:47 | history | edited | Cybergibbons | CC BY-SA 3.0 |
Incorrect syntax
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| Mar 7, 2014 at 12:45 | comment | added | ratchet freak |
if I recall my C++ correctly there is no difference between struct and class besides the default visibility
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| Mar 7, 2014 at 12:29 | history | asked | Cybergibbons | CC BY-SA 3.0 |