Timeline for Boolean Modifier Not Working Properly When Cutting Holes in Dice
Current License: CC BY-SA 4.0
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10 events
| when toggle format | what | by | license | comment | |
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| Apr 19, 2025 at 20:10 | comment | added | Joselin Jocklingson | If you roll that die 6 will be more frequent and 5 which will be more frequent than 4 and so on... because of the extra weights, but the difference will be slight. | |
| Apr 19, 2025 at 18:04 | history | became hot network question | |||
| Apr 19, 2025 at 10:46 | history | edited | Harry McKenzie♦ | CC BY-SA 4.0 |
deleted 202 characters in body; edited tags; edited title
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| Apr 19, 2025 at 10:39 | vote | accept | CommunityBot | ||
| Apr 19, 2025 at 10:34 | answer | added | Harry McKenzie♦ | timeline score: 4 | |
| Apr 19, 2025 at 10:31 | history | edited | user234911 | CC BY-SA 4.0 |
Added the .blend file
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| Apr 19, 2025 at 10:31 | history | edited | quellenform♦ | CC BY-SA 4.0 |
Fixed formatting
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| Apr 19, 2025 at 10:15 | comment | added | Jacco | Welcome! Not a solution to your problem, but I find it helps to set the Object > Viewport Display > Display As (in the right hand side bottom panel) to Wire on the objects I use to cut other objects using a Boolean modifier, because it helps with seeing what happens. | |
| S Apr 19, 2025 at 9:59 | review | First questions | |||
| Apr 19, 2025 at 10:31 | |||||
| S Apr 19, 2025 at 9:59 | history | asked | user234911 | CC BY-SA 4.0 |