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Terramorphous

Terramorphous the Invincible, the signature raid boss of Borderlands 2

Raid bosses are specialized bosses of significantly higher difficulty than normal bosses, designed to be fought by multiple players simultaneously, possibly with specialized strategy or equipment. Raid bosses are optional encounters, and need not be defeated or even fought to complete the main stories of the games they appear in. However, some award achievements when killed.

Quick Answers

What makes a raid boss different from a normal boss in Borderlands? toggle section
In the Borderlands series, raid bosses like Terramorphous the Invincible are designed for multiple players and pose a higher difficulty than normal bosses. They necessitate specialized strategies and gear. Many raid bosses, across Borderlands, Borderlands 2, Borderlands: The Pre-Sequel, and Borderlands 3, bear the title 'the Invincible' and are optional encounters. The first raid boss, Crawmerax the Invincible, was introduced in the DLC, The Secret Armory of General Knoxx.
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What is the significance of the title 'the Invincible' for raid bosses in Borderlands? toggle section
In the Borderlands series, the 'Invincible' title for raid bosses signifies their elevated difficulty and the need for specific strategies and loadouts. These bosses, designed for multiple players, surpass regular bosses in challenge. While optional, defeating them can be crucial for certain achievements or trophies.
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Are all raid bosses in Borderlands optional encounters? toggle section
In the Borderlands series, raid bosses, often bearing the title 'the Invincible', are usually optional encounters. They are intended for multiple players due to their high difficulty and need for specific strategies and loadouts. The first raid boss, Crawmerax the Invincible, was introduced in the DLC, The Secret Armory of General Knoxx. While these bosses are optional for main story completion, some are required to be defeated for the achievement/trophy lists of their respective content.
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Which raid bosses must be defeated to complete the achievements in Borderlands? toggle section
To complete the achievements in the Borderlands series, several raid bosses titled 'the Invincible' must be defeated. The first was Crawmerax the Invincible, introduced in The Secret Armory of General Knoxx DLC. Borderlands 2 features bosses in DLCs including Captain Scarlett and Her Pirate's Booty, Mr. Torgue's Campaign of Carnage, Sir Hammerlock's Big Game Hunt, Tiny Tina's Assault on Dragon Keep, Sir Hammerlock vs. the Son of Crawmerax, and Commander Lilith & the Fight for Sanctuary. Raid bosses are also in Borderlands: The Pre-Sequel and Borderlands 3.
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Where can the raid bosses be located in Borderlands 3? toggle section
Raid bosses in Borderlands 3 are located across different areas of the game. Main bosses include The Agonizer 9000, Aurelia, Captain Traunt, General Traunt, GenIVIV, Gigamind, The Graveward, Katagawa Ball, Katagawa Jr., Mouthpiece, The Rampager, Shiv, Troy Calypso, Tyreen the Destroyer, and Warden. More bosses are found in expansions such as Moxxi's Heist, Guns, Love, and Tentacles, and Bounty of Blood.
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Borderlands[]

Craw banner

Crawmerax the Invincible, Borderlands first raid boss

The original release of Borderlands lacked a true raid boss. The first to appear was added by a DLC, The Secret Armory of General Knoxx. The optional mission You. Will. Die. tasked players with defeating the appropriately named Crawmerax the Invincible. Though not specifically designed to be unkillable by a single player, Crawmerax's high difficulty coupled with hard-to-hit vulnerable spots, particularly the one located on its back, made him effectively off-limits to most solo players.

Borderlands 2[]

Vermivorous the Invincible

Vermivorous the Invincible, the hidden raid boss in Borderlands 2

On its release, Borderlands 2 was advertised specifically as having a specially designed raid boss meant to be fought by four level 50 characters. The boss, Terramorphous the Invincible, was inspired by Crawmerax and meant to be more difficult than him. Much of the design of Terramorphous references Crawmerax, including the arena used for the fight as well as the mission name: You. Will. Die. (Seriously.). Entering Terramorphous Peak, where Terramorphous is fought, requires a payment of eight Eridium.

A second, somewhat hidden raid boss was also included. Vermivorous the Invincible is the most advanced metamorphosis that a varkid can reach. Though it can theoretically be encountered at any level by any number of players in True or Ultimate Vault Hunter Mode (it cannot spawn on Normal Mode), the chance of a varkid progressing through the necessary metamorphoses is highest with four level 80 characters. While Vermivorous doesn't impose general boss fight limits, this is offset by her extreme rarity and high health.

The DLCs for Borderlands 2 have also included a large number of raid bosses. All story DLCs and one of the five Headhunter Packs included at least one raid boss. Accessing the raid bosses in the DLC requires a payment of eight Eridium, except for the Ancient Dragons of Destruction, The Invincible Son of Crawmerax the Invincible and Haderax the Invincible, who require 20, and Dexiduous the Invincible who requires between 95 and 99.

Captain Scarlett and Her Pirate's Booty[]

The first story DLC, Captain Scarlett and Her Pirate's Booty, introduced two new raid bosses, available after completing the DLC's story missions. The first, Hyperius the Invincible, is a Hyperion Engineer who has "gone mad with power" and was granted Seraph Guardian status. The second, Master Gee the Invincible, is another Seraph Guardian of unknown origin who fights the Vault Hunters alongside a collection of Sand Worms. A third raid boss (or bosses), the offspring of existing DLC boss Roscoe, was planned but ultimately not included.

Mr. Torgue's Campaign of Carnage[]

The second story DLC, Mr. Torgue's Campaign of Carnage, adds a third raid boss, Pete the Invincible. Pete is an upgraded version of an earlier standard boss, Pyro Pete, who has been enhanced with both fire and corrosive attacks, as well as extremely high health. Like the previous two DLC raid bosses, Pete is a Seraph Guardian and will drop Seraph Crystals. A second raid boss, Momma the Invincible, was also planned but scrapped in the end.

Sir Hammerlock's Big Game Hunt[]

The third story DLC, Sir Hammerlock's Big Game Hunt, adds two raid bosses: Voracidous the Invincible and Dexiduous the Invincible. The former is a Seraph Guardian stalker controlled by a savage chieftain; the latter is an enormous Wetland Drifter. Dexiduous holds the record for the highest Eridium cost of any raid boss, and is the only raid boss alongside Vermivorous to be battled outside of a dedicated arena. He also does not drop seraph crystals.

Tiny Tina's Assault on Dragon Keep[]

The fourth story DLC, Tiny Tina's Assault on Dragon Keep, adds new raid bosses known as the Ancient Dragons of Destruction, that consists of four Seraph Guardian dragons: Boost the Invincible (slag), Incinerator the Invincible (incendiary), Healianth the Invincible (shock), and Brood the Invincible (corrosive). They can be found in a secret area named The Winged Storm, accessed by putting 20 Eridium in a stone bowl outside of its hidden entrance in Lair of Infinite Agony. None of the dragons will drop any loot until all four are killed, where their loot will erupt in a geyser out of the centre of the arena.

Sir Hammerlock vs. the Son of Crawmerax[]

The fifth Headhunter DLC, Sir Hammerlock vs. the Son of Crawmerax, adds one raid boss in the form of the colossal craboid, The Invincible Son of Crawmerax the Invincible. A more powerful version of the Son of Crawmerax fought during the Headhunter's story, the Invincible Son can be summoned by returning to his arena and placing 20 Eridium into a basin just outside its lair. Unlike other raid bosses, The Invincible Son does not have any dedicated loot drops, but killing it grants access to an otherwise inaccessible treasure room containing seven chests that have a higher than average chance of containing legendary or pearlescent gear.

Commander Lilith & the Fight for Sanctuary[]

The fifth story DLC, Commander Lilith & the Fight for Sanctuary, adds one raid boss in the form of Haderax the Invincible. Haderax is a colossal, purple Sand Worm that can be summoned by entering Writhing Deep after the DLC's story is complete, accessing the elevator against the northern wall of the cave, placing five Eridium each into the four receptacles (totaling 20 Eridium) and then pressing the button to prompt a 'sonic drop'. Haderax is one of two story DLC raid bosses (the other being Dexiduous) who is not a Seraph Guardian, though it is the only raid boss capable of dropping effervescent gear. Defeating Haderax spawns chests that have a significantly higher chance to contain Legendary Weapons (in addition to his own loot) and his unique effervescent items, He is also the only raid boss that can regenerate health.

Full List of Raid Bosses in Borderlands 2[]

S. No. Raid Boss DLC Species Mode Seraph
Guardian
Eridium
Fee
Normal TVH UVH
1 Terramorphous the Invincible Main game Thresher 52 52 92 8
2 Vermivorous the Invincible Main game Varkid N/A 52 93 0
3 Hyperius the Invincible Pirate's Booty Engineer 32 52 92 Yes 8
4 Master Gee the Invincible Pirate's Booty Sand Pirate 32 52 92 Yes 8
5 Pete the Invincible Campaign of Carnage Biker 32 52 92 Yes 8
6 Voracidous the Invincible Hammerlock's Hunt Stalker 37 52 92 Yes 8
7 Dexiduous the Invincible Hammerlock's Hunt Wetland Drifter 38 53 93 90-99
8 Ancient Dragons of Destruction Dragon Keep Dragons 37+ 52+ 90+ Yes 20
9 The Invincible Son of Crawmerax the Invincible Son of Crawmerax Craboid 37 52 92 20
10 Haderax the Invincible Fight for Sanctuary Sand Worm 38 52 92 20

Borderlands: The Pre-Sequel[]

The Sentinel

The Invincible Sentinel, the raid boss of Borderlands: The Pre-Sequel

The only raid boss present in Borderlands: The Pre-Sequel is The Invincible Sentinel (and, by proxy, its second form The Invincible Empyrean Sentinel). The Invincible Sentinel is effectively a stronger, upgraded version of the Sentinel fought as the final boss of Borderlands: The Pre-Sequel's story. The Invincible Sentinel is encountered in Eleseer by placing five Moonstones onto each of the four totems (totaling 20 Moonstones) in front of the Vault entrance before walking through it. The normally purple entrance into the Vault will change into a red opening once all totems are paid, indicating that The Invincible Sentinel will greet players inside. In order to summon the Invincible Sentinel, the quest The Bestest Story Ever Told must be either accepted or already completed.

Borderlands 3[]

Upon release, Borderlands 3 did not feature any raid boss encounters. The raid bosses featured in the game were added post-launch in either free downloadable content known as Takedowns or in the case of Hemovorous, in the Director's Cut. In order to fight the boss of a Takedown, the entire event must first be completed, with the boss being the final obstacle.

Takedown at the Maliwan Blacksite[]

Th-2

Wotan the Invincible

The first raid boss in Borderlands 3 was added in the Takedown at the Maliwan Blacksite add-on, in the form of Wotan the Invincible, a massive Maliwan robot.

Takedown at the Guardian Breach[]

Scourge Martyr view

Scourge the Invincible Martyr

The second raid boss in Borderlands 3 was added in the Takedown at the Guardian Breach add-on, in the form of Scourge the Invincible Martyr, a massive Guardian.

Director's Cut[]

Hemovorous

Hemovorous the Invincible

The third raid boss in Borderlands 3 was added in the Director's Cut add-on, in the form of Hemovorous the Invincible, a gargantuan Varkid. Vermivorous will also accompany it in True Vault Hunter Mode / Mayhem mode. Unlike the raid bosses of the Takedown events, the way in which Hemovorous is found and fought is similar to the likes of Terramorphous - Vault Hunters simply navigate to its lair in Darkthirst Dominion then pay a fee of 500 Eridium in order to open the door blocking access.

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