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Timeline for answer to Paint Starry Night, objectively, in 1kB of code by Magenta

Current License: CC BY-SA 3.0

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12 events
when toggle format what by license comment
Jun 17, 2020 at 9:04 history edited CommunityBot
Commonmark migration
Feb 1, 2016 at 4:01 history edited Magenta CC BY-SA 3.0
added 88 characters in body
Jan 31, 2016 at 19:04 history edited Magenta CC BY-SA 3.0
added 92 characters in body
Jan 30, 2016 at 1:26 history edited Magenta CC BY-SA 3.0
deleted 20 characters in body, added picture
Jan 28, 2016 at 20:26 history edited Magenta CC BY-SA 3.0
added 137 characters in body
Jan 28, 2016 at 14:20 history edited Magenta CC BY-SA 3.0
added 144 characters in body
Jan 28, 2016 at 10:19 comment added user9206 This is a brilliantly bad answer :)
Jan 28, 2016 at 8:03 comment added Magenta @curiousdannii Several other answers, usually compression ones, use blurring to spread out a strong signal in one area. This is not always the best way, but thank Gogh it is. The blurring actually decreases the score by ~200.
Jan 28, 2016 at 6:32 comment added curiousdannii Looks like you've got space for several more rectangles. Does the blur really help the scoring? I wouldn't have thought so, but cool if it does!
Jan 28, 2016 at 5:48 history edited Magenta CC BY-SA 3.0
added 11 characters in body
Jan 28, 2016 at 4:09 comment added prototype +1 for drawing objects vs just a byte array from compressing the image
Jan 28, 2016 at 2:27 history answered Magenta CC BY-SA 3.0