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Timeline for answer to Improving this TileMap by Timothy Truckle

Current License: CC BY-SA 3.0

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Dec 31, 2016 at 11:31 comment added Roovy Yes, I think so. It now outputs the map correctly. There still are some problems with reading and drawing the map: I had to change row and col in the draw( Graphics g ) method to make it draw correclty. It was somehow turned too.
Dec 31, 2016 at 11:01 comment added Timothy Truckle @Roovy did the other comment help?
Dec 31, 2016 at 10:56 comment added Roovy Yes. Thats why I quotet your first one...
Dec 30, 2016 at 23:59 comment added Timothy Truckle @Roovy did you realise that I spotted the problem with the next comment?
Dec 30, 2016 at 23:31 comment added Roovy "This side is for reviews, not for bug fixing."i I know, but asking the same question as well as the question about thoughts to this tile map I got redirected here - "A place to work on code together"
Dec 29, 2016 at 21:04 comment added Timothy Truckle "why is the map turned 90°?" this is because you iterate over rows and columns the other way around in Map
Dec 29, 2016 at 21:02 comment added Timothy Truckle "why is the map turned 90°?" This side is for reviews, not for bugfixing. Please ask bug related questions at stackoverflow.com
Dec 29, 2016 at 20:47 comment added Roovy Do you can help me with this: As I mentionen, if you output a map via the Map class, then read it with createMap() and then outputting it again through creating a Map object (as I did in the here left out method writeMap(), why is the map turned 90°? In the first file its like 1121 from left to right but in the second file it's 1121 from top to bottom? (Hope it's understandable, if not I will poste a example)
Dec 29, 2016 at 20:42 comment added Roovy Thank you! Very informative. Map really just was a place holder since I needed something to quickly create a map file.
Dec 29, 2016 at 20:31 history answered Timothy Truckle CC BY-SA 3.0