Timeline for Simple text-based RPG in Java
Current License: CC BY-SA 4.0
22 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 26, 2019 at 14:13 | review | Suggested edits | |||
| May 26, 2019 at 14:37 | |||||
| Jun 17, 2018 at 22:08 | history | edited | Jamal | CC BY-SA 4.0 |
deleted 77 characters in body
|
| Jun 1, 2017 at 2:52 | answer | added | Rick Ryker | timeline score: 1 | |
| May 31, 2017 at 21:45 | answer | added | Michael | timeline score: 2 | |
| May 31, 2017 at 18:33 | comment | added | Mawg | Lolx! I was just looking at this during work & forgot to task switch :-) Plus one for pointing that out. Thanks (also, Stephen said it best) | |
| May 31, 2017 at 17:32 | comment | added | Brian J | @Mawg This is Java, not JavaScript. So there is no 'triple-equals' sign. | |
| May 31, 2017 at 15:37 | answer | added | Ronan Dhellemmes | timeline score: 7 | |
| May 31, 2017 at 14:53 | comment | added | Stephen S |
Um... why is this a discussion? It's while(fighting)
|
|
| May 31, 2017 at 14:36 | comment | added | Mawg |
Or, even while(fighting === true)
|
|
| May 31, 2017 at 10:39 | answer | added | glissi | timeline score: 6 | |
| May 31, 2017 at 9:11 | comment | added | Mawg | For "minimizing if / switch conditionals", you should make it data driven. Look into en.wikipedia.org/wiki/Branch_table (AKA jump tables) | |
| May 31, 2017 at 7:54 | comment | added | Mawg | You might want to search for an existing game engine. What are you interested in developing? The game? The game engine? Both? Right now, it looks like you are developing both. But, if you are more interested in getting the game done, then find an engine and concentrate on gameplay, not the mechanics of the engine. | |
| May 31, 2017 at 3:51 | history | tweeted | twitter.com/StackCodeReview/status/869763163440467968 | ||
| May 30, 2017 at 21:56 | history | edited | 200_success | CC BY-SA 3.0 |
deleted 6 characters in body; edited tags
|
| May 30, 2017 at 21:56 | answer | added | user985366 | timeline score: 11 | |
| May 30, 2017 at 20:54 | comment | added | Stephen Byrne |
while(fighting = true)...shouldn't that be == ?
|
|
| May 30, 2017 at 18:44 | answer | added | janos | timeline score: 27 | |
| May 30, 2017 at 17:22 | history | edited | Mathieu Guindon | CC BY-SA 3.0 |
deleted 19 characters in body; edited title; edited tags
|
| May 30, 2017 at 17:22 | comment | added | Johnsonite | I used eclipse Luna for this project. | |
| May 30, 2017 at 17:13 | comment | added | Marc-Andre | Too bad I'm at work, this is a really nice question! What do you use to code? Are you using an IDE or anything? | |
| May 30, 2017 at 17:11 | review | First posts | |||
| May 30, 2017 at 17:19 | |||||
| May 30, 2017 at 17:10 | history | asked | Johnsonite | CC BY-SA 3.0 |