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1 vote
1 answer
140 views

Transform an array into object and set index for an unique key in javascript

I have a method that merges keys and indexes from an array into an object. I'm stuck with ways to compress this method, and I don't know what I can do to make it simpler. Goal get an array of objects ...
wittgenstein's user avatar
2 votes
1 answer
341 views

JavaScript copy-to-clipboard class

I am have made a small copy-to-clipboard script. I have made a method called copyToClipboard that does the following: create an input box; read the content of an ...
Razvan Zamfir's user avatar
2 votes
2 answers
47 views

Combine data from array of objects

I got this data structure and I am checking to see which properties are true, then I am adding the key for all the properties that are true to that object on a new ...
Álvaro's user avatar
  • 177
1 vote
2 answers
767 views

Recursively find data in array of objects

On this script I look up properties in an array of objects. There is an original array of strings list to get the objects that match the ...
Álvaro's user avatar
  • 177
2 votes
1 answer
134 views

Learning Javascript OOP with a Collapsing Item Class

I'm trying to get into object oriented javascript programming. I have written a class for collapsible elements as a test. These elements all have a certain class and no matter how many elements there ...
Homer Pitt's user avatar
1 vote
1 answer
4k views

Add / Overwrite an object in an array

I am trying to overwrite an object in an array if the title property exists, otherwise just push it to the array. I found two approaches and I wonder which one is ...
Álvaro's user avatar
  • 177
6 votes
1 answer
357 views

JavaScript: A drawing program in OOP

I made a little drawing program in OOP. The game consists of a canvas which is basically a 2d array where the user can draw various shapes on it. There can be multiple shapes overlapped on top of each ...
Joji's user avatar
  • 325
1 vote
2 answers
922 views

Create a simple hangman game using OOP and Javascript

I had a task to create a simple hangman game using O.O.P. with Javascript. It had to render the puzzle and remaining guesses to the DOM but didn't require any C.S.S. This is what I created. This is my ...
user6248190's user avatar
8 votes
3 answers
402 views

Stopwatch interface OOP (Vanilla JS)

I'm learning OOP and the first exercise of the course was to made a Stopwatch class. I did it really fast and decided to make an interface for this little app. I created the interface. Basically I ...
nabla-f's user avatar
  • 173
3 votes
1 answer
55 views

Iterating an Array Object & Assigning the Attributes Values to those that Match the Condition

Is there any approaches to reduce the below coding snippet in Angular 2+ with few lines of code by making use of ECMA Script or by some other ways ...
Nɪsʜᴀɴᴛʜ ॐ's user avatar
2 votes
2 answers
79 views

How can I simplify this JQuery validation process?

How can I simplify this functioning JQuery validation process: ...
John Beasley's user avatar
5 votes
1 answer
192 views

OOP pure JS two Roint Range Slider

I'm currently trying to learn how to OOP in JavaScript by making use of ES6 classes. As an example I created this Slider using classes. I didn't find any class example where the DOM is highly involved ...
lucaplaysthenoob's user avatar
4 votes
2 answers
2k views

Alternative code to classes in Javascript?

I'm new to JavaScript and came across classes in ES6. Though they are great, I don't want to learn something that can be done in other ways. So, I created this code that does somehow similar job to ...
Ram Alsaifi's user avatar
2 votes
1 answer
124 views

Modern HTTP-Requests for login/register system

I am working on a login/register system and want the register and log in process as smooth as possible. One way of making it smoother is in my opinion to make a multi-step login/register. What I ...
Mointy's user avatar
  • 121
8 votes
3 answers
835 views

Weapon class firing logic in JavaScript

I'm making a program to compare Borderlands 3 weapon damage over time in a graphic. There's still some work to be done, like implementing elemental damage, but I'd like to know if I'm doing a good job ...
Tiago Marinho's user avatar

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