Timeline for How do I learn to build practical stuff? [closed]
Current License: CC BY-SA 4.0
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19 events
| when toggle format | what | by | license | comment | |
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| Mar 21, 2023 at 16:22 | history | left closed in review | Voltage Spike♦ | Original close reason(s) were not resolved | |
| Mar 21, 2023 at 16:05 | comment | added | user319836 | I vote to reopen. While there may be some opinions, the good answers that rise to the top will be based on personal experience. Closing this question denies experienced electronics people a mechanism to provide good advice on getting started. | |
| Mar 21, 2023 at 16:02 | review | Reopen votes | |||
| Mar 21, 2023 at 16:22 | |||||
| Mar 20, 2023 at 14:23 | history | closed |
Andy aka Nick Alexeev Matt S |
Opinion-based | |
| Mar 19, 2023 at 20:00 | comment | added | Stack Exchange Broke The Law | You should definitely bring this up to your teachers by the way. Sounds like your course has too much theory and not enough practice. Because your job will be building stuff, it's kinda important to have some experience with that. But I ask what you have built because I wonder if they have taught you the skills needed and you don't realize it. Often, complex stuff is just simple stuff, but lots of it. | |
| Mar 19, 2023 at 19:59 | comment | added | Stack Exchange Broke The Law | What kind of relatively simple stuff have you built? | |
| Mar 19, 2023 at 16:43 | comment | added | jpa | While not exact cross-post, I think it might be fair to point out your similar question on Signal Processing because there may be overlap in answers: dsp.stackexchange.com/questions/87132/… | |
| Mar 19, 2023 at 15:27 | comment | added | fectin | Are you trying to learn how to engineer things, or how to fabricate things? Despite what pop culture might have you think, they are very different skills (though fabrication will help you be a better engineer). | |
| Mar 19, 2023 at 14:04 | history | became hot network question | |||
| Mar 19, 2023 at 12:37 | comment | added | tobalt | Audio electronics is a rather rewarding entry point. Very simple circuits with simple ubiquitous parts. Can be very nicely combined with a sim tool like LTspice/microcap to see and understand how the circuit behavior translates to listening experience, you learn to debunk tons of audio myths. You can safely blow up a few parts as you go , with all being cheap and low voltage. As you get more experienced you get a feeling for if you want to do power, highspeed analog, low-noise/metrology, something rule heavy (automotive, EMC, aero) or just programming/DSP. | |
| Mar 19, 2023 at 11:10 | review | Close votes | |||
| Mar 20, 2023 at 14:23 | |||||
| Mar 19, 2023 at 11:09 | vote | accept | Koustubh Jain | ||
| Mar 19, 2023 at 11:03 | answer | added | JRE | timeline score: 5 | |
| Mar 19, 2023 at 8:35 | history | edited | winny | CC BY-SA 4.0 |
edited body
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| Mar 19, 2023 at 8:22 | history | edited | JRE | CC BY-SA 4.0 |
deleted 34 characters in body
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| Mar 19, 2023 at 7:10 | answer | added | PStechPaul | timeline score: 4 | |
| Mar 19, 2023 at 6:35 | answer | added | kiwiron | timeline score: 6 | |
| Mar 19, 2023 at 6:15 | comment | added | Voltage Spike♦ | Art of electronics | |
| Mar 19, 2023 at 6:03 | history | asked | Koustubh Jain | CC BY-SA 4.0 |