Iniciar sesión para ver el perfil completo de Harrison
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Iniciar sesión para ver el perfil completo de Harrison
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Valencia/València, Comunidad Valenciana / Comunitat Valenciana, España
Iniciar sesión para ver el perfil completo de Harrison
Harrison puede presentarte a más de 10 personas en Packt
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
8 mil seguidores
Más de 500 contactos
Iniciar sesión para ver el perfil completo de Harrison
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Ver tus contactos en común con Harrison
Harrison puede presentarte a más de 10 personas en Packt
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Ver tus contactos en común con Harrison
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Iniciar sesión para ver el perfil completo de Harrison
o
¿Estás empezando a usar LinkedIn? Únete ahora
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Acerca de
¡Hola de nuevo!
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
¿Estás empezando a usar LinkedIn? Únete ahora
Artículos de Harrison
-
Outschool terminated our teachers with a bot
Outschool terminated our teachers with a bot
I don't do this on LinkedIn for many reasons, but enough is enough and I need a wider audience to get some traction on…
9
5 comentarios -
Waiting for Idoru: Cyberpunk Influences in Mobile Development5 jul 2017
Waiting for Idoru: Cyberpunk Influences in Mobile Development
The posthuman and cyberpunk flavors of science fiction have been driving our technological dreams for decades, and it's…
5
-
Fear Is The Mind-Killer9 jun 2017
Fear Is The Mind-Killer
When I was younger, the concept of fearing a new challenge was a distant and almost inconceivable thought. Why should I…
1042
64 comentarios -
Upgrading and Maintaining Your Development Stack23 feb 2017
Upgrading and Maintaining Your Development Stack
When I was introduced to iOS development in 2014 I was amazed at what could be done with Objective-C, MVC…
526
14 comentarios -
Off The Pedestal and Out of Myth: The Future of Programming Jobs14 feb 2017
Off The Pedestal and Out of Myth: The Future of Programming Jobs
There's been a lot of buzz in the past week since Wired put out an article entitled The Next Big Blue-Collar Job Is…
461
41 comentarios -
Encoded Reflections: Can Code Mirror Design Theory?7 dic 2016
Encoded Reflections: Can Code Mirror Design Theory?
Designing a great user interface starts off with the best of intentions; make it pleasing to the eye, providing great…
210
4 comentarios -
Take A Hint: Software Architecture and Human-Centered Design23 nov 2016
Take A Hint: Software Architecture and Human-Centered Design
There's always something new to learn. Hopefully, there's a subsequent spark that ignites when you integrate new…
383
9 comentarios -
dressCodes != qualityWork: Being Honest About Learned Behaviors In Software Development21 sept 2016
dressCodes != qualityWork: Being Honest About Learned Behaviors In Software Development
It's wonderfully easy to forget how much of our day-to-day lives, world view, and causal relationships are in reality…
221
33 comentarios -
Lessons From DOOM: Problem Solving and The Art of Deliberate Programming12 sept 2016
Lessons From DOOM: Problem Solving and The Art of Deliberate Programming
Whenever possible I like to bring my love of software engineering and gaming together, and while this is…
302
13 comentarios -
Leveling Up Software Engineering Leadership - Part II31 ago 2016
Leveling Up Software Engineering Leadership - Part II
While you may have moved away from the front lines of software development and are now in management, there's always…
222
18 comentarios
Actividad
8 mil seguidores
-
Harrison Ferrone ha compartido estoHarrison Ferrone ha compartido estoIf you're a student, teacher, or just getting into technical art in Unity, this bundle might be exactly what you need. ✨ Have a look: https://lnkd.in/d2kvExuU #unity3d #gamedev #technicalart #indiedev #realtimevfx #indiegame #gamedevelopment
-
Harrison Ferrone ha compartido estoHarrison Ferrone ha compartido esto6 books on shaders, compute shaders, math for graphics, editor tools, and character customization in Unity, 70% OFF for a limited time ⤵️ https://lnkd.in/d2kvExuU #unity3d #gamedev #technicalart #indiedev #realtimevfx #indiegamedev
-
Harrison Ferrone ha compartido estoHarrison Ferrone ha compartido estoProcedural shapes, editor tools, and shader math in Unity. Two books, one bundle! 👇 #unity3d #gamedev #indiedev 🔗 https://lnkd.in/gTMrSk3K
-
Harrison Ferrone ha compartido estoHarrison Ferrone ha compartido estoUnity 6 Editor Tools Essentials VOL. 2 by Harrison Ferrone has been updated 🙂 Together with Harrison, we're continuing to expand the book, which now includes 89 of 250 pages focused on Unity Editor tool development (very cool for production) 🔗 https://lnkd.in/gquKEaq6 If you already own the book, all future updates are included at no additional cost. Thank you to everyone supporting the project and sharing feedback along the way. What Unity Editor Tools topics would you like us to cover next? #unity3d #gamedev #indiedev #programming #techart
-
Harrison Ferrone ha compartido estoCrazy bundle!Harrison Ferrone ha compartido estoWith the Unity Dev Bundle you can learn about: - Spine and 3D animation implementation - Compute Shaders - Vertex / Fragment Shaders - Procedural Shapes - Tools development And it’s 70% OFF today! ✨📘 https://lnkd.in/d5imQFqw #unity3d #indiedev #techart #gamedev
-
Harrison Ferrone ha compartido estoHarrison Ferrone ha compartido estoHi everyone 🙂, Anyone interested in learning tool development in Unity? Yesterday we launched the pre-order of Unity 6 Editor Tools Essentials VOL. 2, by Harrison Ferrone, and as the technical reviewer for both volumes, I can genuinely recommend them. Here's the link if you'd like to check it out ➡️ https://lnkd.in/eRk_THtN
-
Harrison Ferrone ha compartido estoI love it when a plan comes together!Harrison Ferrone ha compartido estoHarrison Ferrone released "Unity 6 Editor Tools Essentials - Vol. 2," a new book focused on more advanced Unity tool development. 📘 Read the details: https://lnkd.in/dByYPA-j #gamedev #unity3d #indiedev
-
Harrison Ferrone ha compartido estoHarrison Ferrone ha compartido estoThe first time I thought about this project was back in 2023. Now, I'm finally ready to make it happen, but I need your confirmation first. Would you be interested in a Real-Time Water Simulation book for Unity 6? If it reaches 1000 votes, I'll write it. 🙂🌊 What's the book about?A 250~300 page deep dive covering: - 2D and 3D water simulations - VFX with particle systems - HLSL and Shader Graph workflows - C# scripting for water behavior - Advanced techniques: vertex animation, ocean rendering, and integrated VFX systems It's designed to take you from the basics, like simple coordinate distortion, all the way to production-ready ocean rendering and integrated VFX systems. If this sounds like something you'd read, I'd really appreciate your vote ➡️https://lnkd.in/g-GvCxqy And if there's a specific water effect or technique you'd want me to cover, drop it in the comments, I'm taking notes ✌🏻 #Unity3D #GameDev #Shaders #IndieDev #GameDevelopment
-
Harrison Ferrone ha compartido estoWe're live! Volume 2 is up for early access grabs at Jettelly Inc.! Check it out: https://lnkd.in/dAkEtQZB #unity3d #tooldev #indiedev #gamedevHarrison Ferrone ha compartido estoAnyone interested in developing tools with Unity 6? Harrison Ferrone has been working on the Editor Tools Essentials Vol. 1 and 2 series, which I can personally recommend. Vol. 1 is already finished, and Vol. 2 is in early access, you can get it for just $19.99. A new update coming in May! Take a look ➡️ https://lnkd.in/eRk_THtN #madewithunity #programming
-
Harrison Ferrone ha recomendado estoHarrison Ferrone ha recomendado estoIf you're a student, teacher, or just getting into technical art in Unity, this bundle might be exactly what you need. ✨ Have a look: https://lnkd.in/d2kvExuU #unity3d #gamedev #technicalart #indiedev #realtimevfx #indiegame #gamedevelopment
-
Harrison Ferrone ha recomendado estoHarrison Ferrone ha recomendado esto6 books on shaders, compute shaders, math for graphics, editor tools, and character customization in Unity, 70% OFF for a limited time ⤵️ https://lnkd.in/d2kvExuU #unity3d #gamedev #technicalart #indiedev #realtimevfx #indiegamedev
-
Harrison Ferrone ha recomendado estoHarrison Ferrone ha recomendado estoHoy tengo la enorme alegría de compartir que he sido reconocido, por tercer año consecutivo, como Microsoft MVP en Developer Technologies. Recibo esta renovación con muchísima ilusión, pero sobre todo con un profundo agradecimiento. Gracias a Microsoft por volver a confiar en mi trabajo y por valorar mi contribución a la comunidad técnica. Gracias también a todas las personas que leen mis contenidos, participan en mis iniciativas, comparten conocimiento conmigo y me animan a seguir creando, aprendiendo y ayudando. Este reconocimiento no es solo un premio a lo realizado, sino una motivación para continuar compartiendo experiencias, explorando nuevas tecnologías y aportando todo lo posible a una comunidad de la que me siento profundamente orgulloso de formar parte. Tres años consecutivos como Microsoft MVP. Un honor, una responsabilidad y una enorme razón para seguir adelante. Gracias de corazón. 💙 #MicrosoftMVP #Developer #Microsoft #MVPBuzz
-
Harrison Ferrone ha recomendado estoHarrison Ferrone ha recomendado estoI have open Product Management roles on my team at Unity. If you or someone you know has experience with game engines, game development, or gaming platforms, DM me if you're excited about: ✓ Amazing people to work with ✓ Solving the game industry's toughest problems with our strategic device platform partners ✓ Impacting millions of developers and billions of players Senior Technical Product Manager, XR Platforms , Bellevue, WA Senior Technical Product Manager, XR Graphics , Bellevue, WA Senior Technical Product Manager, Consoles and Media, Remote, UK
-
Harrison Ferrone ha recomendado estoHarrison Ferrone ha recomendado estoWell, here we are. Greetings from warm and rainy Tokyo, #Japan 🤓
-
Harrison Ferrone ha recomendado estoHarrison Ferrone ha recomendado estoIn my Prototyping 2 course at Hochschule der bildenden Künste Essen, our BA Game Art and Design students design and develop game prototypes with a focus on mobile game mechanics. This week, we (virtually) welcomed the amazing Gavin T.. Gavin is an industry veteran who gained a wealth of experience as a developer at King. Recently, he founded the Guildford-based indie studio Frosty Dog Games, where he works on the mobile game Pip's Odyssey. Gavin shared his experience of creating mobile games in Unreal Engine 5 with our students, offering valuable advice on workflows and how to avoid common pitfalls. Thank you, Gavin, for being such a fantastic guest! We're all excited to play Pip's Odyssey when it’s released! #gameart #gamedesign #gamedev #indiedev #madewithunreal #ue5 #unrealengine #unrealengine5 #mobilegames #highereducation
Experiencia y educación
-
Packt
******
-
********
************* ******
-
******** ***
********* ******
-
******** ******* *******
******** ** **** * ** **** *** *********** ***** ****** ** ****** ************ ******* undefined
-
-
********** ** ******** ** *******
******** ** **** * ** ******* ********** ** ****** *** ************ **** * ******
-
Mira la experiencia completa de Harrison
Mira su cargo, antigüedad y más
¡Hola de nuevo!
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
¿Estás empezando a usar LinkedIn? Únete ahora
o
Al hacer clic en «Continuar» para unirte o iniciar sesión, aceptas las Condiciones de uso, la Política de privacidad y la Política de cookies de LinkedIn.
Publicaciones
-
Learning Swift 3 for Developers
LinkedIn Learning/Lynda.com
Ver publicaciónWhether you're new to programming or a seasoned professional, tackling a new programming language can be challenging. In this course, Harrison Ferrone helps you comfortably make the transition to a new language—Swift 3—by taking you through the basics of Swift 3 syntax, while highlighting the creativity and potential of the language itself. Harrison starts by covering basic variable types and operators, as well as collections, tuples, and enumerations.
Next, he moves on to use cases…Whether you're new to programming or a seasoned professional, tackling a new programming language can be challenging. In this course, Harrison Ferrone helps you comfortably make the transition to a new language—Swift 3—by taking you through the basics of Swift 3 syntax, while highlighting the creativity and potential of the language itself. Harrison starts by covering basic variable types and operators, as well as collections, tuples, and enumerations.
Next, he moves on to use cases with Swift optionals, closures, and protocols. When you wrap up this course, you'll have a solid understanding of the Swift 3 language and be ready to move on to creating your own iOS or macOS apps and games. -
Unity 5: Build A Character Dialogue System
LinkedIn Learning/Lynda.com
Ver publicaciónGame programmers and designers are often left to fend for themselves when learning how to write, structure, and manage efficient event systems of their own making.
This course has two goals: (1) to convey how fundamental programming patterns and industry standards apply to game development and (2) to equip developers with the theoretical tools needed to inject their projects with engaging narratives, resulting in emotional player investment that comes with story-driven gameplay…Game programmers and designers are often left to fend for themselves when learning how to write, structure, and manage efficient event systems of their own making.
This course has two goals: (1) to convey how fundamental programming patterns and industry standards apply to game development and (2) to equip developers with the theoretical tools needed to inject their projects with engaging narratives, resulting in emotional player investment that comes with story-driven gameplay.
This course also covers story-driven game design theory, creating the building blocks of an interactive system, abstracting building blocks into a scalable management class, and more. -
iOS Test-Driven Development Fundamentals
LinkedIn Learning/Lynda.com
Ver publicaciónA test-driven approach to development makes us more pragmatic, efficient, and creative software developers. TDD is especially critical in the mobile world, where a flexible, modular, quality codebase isn't an option; it's a requirement to launch.
This course aims to better equip iOS developers with a model for developing strong, scalable, and tested code from the very first line. Start with some test-driven theory, progress to the fundamentals, and then build a small application that…A test-driven approach to development makes us more pragmatic, efficient, and creative software developers. TDD is especially critical in the mobile world, where a flexible, modular, quality codebase isn't an option; it's a requirement to launch.
This course aims to better equip iOS developers with a model for developing strong, scalable, and tested code from the very first line. Start with some test-driven theory, progress to the fundamentals, and then build a small application that will put everything you learned to good use.
Along the way, find out how to write your first unit test using Swift and the XCTest framework, and conduct interface testing specifically for UITableViews. Instructor Harrison Ferrone helps you understand TDD theory and practice, enabling you to write coherent tests that reveal the true weaknesses in your code long before it ever goes to production.
Reconocimientos y premios
-
Dean's List
-
-
Dean's List
-
-
Dean's List
-
-
First Place
Leeds School of Business, University of Colorado at Boulder
CUBIC (Colorado University Business Intensive Certificate) Team Business Competition
-
Dean's List
-
-
Dean's List
-
Recomendaciones recibidas
4 personas han recomendado a Harrison
Unirse para verloVer el perfil completo de Harrison
-
Descubrir a quién conocéis en común
-
Conseguir una presentación
-
Contactar con Harrison directamente
Perfiles similares
-
Kevin Cline
Kevin Cline
Chameleon Integrated Services
12 mil seguidoresSpringfield-Branson y alrededores, Misuri -
Brian Wu
Brian Wu
The Depository Trust & Clearing Corporation (DTCC)
20 mil seguidoresNueva York y alrededores