Game Development Stack Exchange Community Digest

Top new questions this week:

Do customizable blank-slate protagonists limit the narrative potential of action RPGs?

I am examining protagonist design in action RPGs, and my conclusion so far is that fixed, authored protagonists consistently allow for deeper and more effective storytelling than blank-slate ...

game-design  
user avatar asked by Levi Carvalho Score of 6
user avatar answered by Philipp Score of 8

Is it worthwhile to use events when there’s only one subscriber?

I'm trying to determine the best architectural approach for handling communication in Unity, specifically when the interaction is strictly one-to-one. The Core Design Conflict I have five crucial, ...

unity events  
user avatar asked by Curio Score of 2
user avatar answered by Philipp Score of 10

Is there a "best practice" for making changes to packages

This could be answered from a perspective of Unity dev, or generically for programming - either would be beneficial. I'm working on a game and am using two packages, More Mountains' TopDownEngine (for ...

unity version-control  
user avatar asked by Jesse Williams Score of 1
user avatar answered by NPatch Score of 0

Greatest hits from previous weeks:

Is it unethical to make a game AI that is secretly non-competitive?

In several games the AI is designed to give the player an easy time without their knowledge. This can be having a 0% chance to hit the first time you appear, enemy letting you sneak up on them by not ...

game-design ai balance  
user avatar asked by PStag Score of 124
user avatar answered by Philipp Score of 240

What are atan and atan2 used for in games?

I am having some trouble understanding Math.tan() and Math.atan() and Math.atan2(). I have ...

mathematics  
user avatar asked by sutoL Score of 52
user avatar answered by Jesse Emond Score of 101

How to change the pivot in Unity?

I have a cube created in Unity scaled 5 times. The pivot of the cube is by default in center. I would like to change the pivot to the one of the vertices. How to do that ?

unity pivot  
user avatar asked by eon Score of 8
user avatar answered by qqqqqqq Score of 5

I'm rotating an object on two axes, so why does it keep twisting around the third axis?

I see questions come up quite often that have this underlying issue, but they're all caught up in the particulars of a given feature or tool. Here's an attempt to create a canonical answer we can ...

rotation geometry transformation  
user avatar asked by DMGregory Score of 68
user avatar answered by DMGregory Score of 90

What is the proper way to handle data between scenes?

I am developing my first 2D game in Unity and I have come across what seems an important question. How do I handle data between scenes? There seems to be different answers to this: Someone mention ...

unity  
user avatar asked by Enrique Moreno Tent Score of 109
user avatar answered by starikcetin Score of 115

Simple collision detection in Unity 2D

I realise other posts exist with this topic yet none have gone into enough detail for me. I am attempting to create a 2D game in Unity using C# as my scripting language. Basically I have two objects, ...

c# unity collision-detection physics  
user avatar asked by Matt Score of 5
user avatar answered by JFBM Score of 11

HTML5 games: play() failed because the user didn't interact with the document first

I'm creating an HTML5 game using MelonJS game engine. Before I load the game, I have a simple pre-login page with a Splash and background music. This page has no need to load the game engine or game ...

html5 audio music  
user avatar asked by user3871 Score of 5
user avatar answered by Philipp Score of 13
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