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Hi, is there any improvement if you add this at the end of lcd.startWrite();please share the contents of |
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Hello,
I'm trying to move two simple circles through a star field. For that I draw the stars on a fullscreen sprite (480x320), draw the circles on the sprite and push the sprite to the LCD. To be able to store the full screen sprite I reduced the color depth to 4bit.
Doing this I see jagged edges or lines through my circles. It's more obvious when animated but it looks like this.
note that if I don't draw the stars, the circles are much cleaner.

Is there a way to fix this ?
My config:
esp32 S3 16Mb RAM and 8Mb PSRAM.
ili9486/ili9488 wired in 16bit parallel mode.
here is my code.
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