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  • $\begingroup$ We'll need a bit more info... Are you interested in collisions? In forces between the bodies? Vibrations? What kind of problem are you trying to solve? $\endgroup$ Commented Apr 17, 2019 at 4:26
  • $\begingroup$ @b3m2a1 For now, I'm interested in collisions. Also I'm interested in simulating cubes, spheres, cilynders. $\endgroup$ Commented Apr 17, 2019 at 4:30
  • $\begingroup$ There is no built-in physics engine, unfortunately. $\endgroup$ Commented Apr 17, 2019 at 4:33
  • $\begingroup$ @C.E. does Unity have such a thing? There's now UnityLink which would make it easy to work with theirs. $\endgroup$ Commented Apr 17, 2019 at 4:37
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    $\begingroup$ @C.E. True but if the OP wants to invest the time I bet it’d pay off. $\endgroup$ Commented Apr 17, 2019 at 6:56