I built a native mobile word game in two weeks
At Laracon India, I launched a major update of Ray. For that talk, I needed a little demo project to showcase Ray. I built a simple website about a then-fictional mobile app to play a Scrabble-like word game called WordStockt.
But then I got curious: how far could I push AI-assisted development? Could I actually just create the whole game? After about 10 days, WordStockt is a fully functional word game that's 98% vibe-coded. It's available for iOS and Android. In this post, I'd like to tell you more about it.
