most recent 30 from rpg.stackexchange.com2026-05-01T14:10:54Zhttps://rpg.stackexchange.com/feeds/question/191799https://creativecommons.org/licenses/by-sa/4.0/rdfhttps://rpg.stackexchange.com/q/19179910ThatOneOFFTopicPersonhttps://rpg.stackexchange.com/users/732832021-09-28T02:41:03Z2021-09-28T03:00:53Z
<p>The Barbarian 1st level ability Rage states:</p>
<blockquote>
<p>If you are able to cast spells, you can’t cast them or <strong>concentrate
on them</strong> while raging.</p>
</blockquote>
<p>And the Variant Human: Mark of Making innate ability Spellsmith states:</p>
<blockquote>
<p>You know the <em>mending</em> cantrip. <strong>You can also cast the <em>magic weapon</em>
spell with this trait. When you do so, the spell lasts for 1 hour and
doesn’t require concentration.</strong> Once you cast the spell with this
trait, you can’t do so again until you finish a long rest.
Intelligence is your spellcasting ability for these spells.</p>
</blockquote>
<p>If I cast <em>magic weapon</em> first with Spellsmith, and then Rage, will it cancel <em>magic weapon</em> even though I don't have to concentrate on it?</p>
https://rpg.stackexchange.com/questions/191799/-/191800#19180028ShadowRangerhttps://rpg.stackexchange.com/users/289412021-09-28T02:45:37Z2021-09-28T03:00:53Z<h2>This version of <em>Magic Weapon</em> keeps functioning while you rage</h2>
<p>Seems pretty straightforward. You cast the spell while you were allowed to do so, and since it doesn't require concentration, it keeps functioning while you rage. You have a specific rule that says your version of <em>magic weapon</em> doesn't require concentration, so it doesn't end because of an effect that solely affects spells that <em>do</em> require concentration.</p>