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deleted 45 characters in body
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Aaron
  • 737
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Under Actions in Combat: Ready:

First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

Forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

Under Actions in Combat: Ready:

First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

Forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

Under Actions in Combat: Ready:

First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

added 71 characters in body
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smbailey
  • 5.9k
  • 28
  • 44

Under Actions in Combat: Ready: First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.Actions in Combat: Ready:

First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

forgoingForgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fallfeather fall, targeting everyone.

Under Actions in Combat: Ready: First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

Under Actions in Combat: Ready:

First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

Forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

deleted 36 characters in body
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Thomas Markov
  • 154.3k
  • 31
  • 886
  • 1.2k

Under Actions in Combat: Ready: First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

(I was too late with my response.)

Under Actions in Combat: Ready: First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

(I was too late with my response.)

Under Actions in Combat: Ready: First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it.

forgoing action and movement on their turns, the group could use their reactions to move up to their speed, towards and off the cliff on the same turn as the sorcerer, allowing the player to cast feather fall, targeting everyone.

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Aaron
  • 737
  • 3
  • 12
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