There are some new (and some older) spells and monster special abilities that requires intelligence saving throws
Apart from the spells in this answer the new spells that require intelligence saves are from Tasha's Cauldron of Everything:
- Mind sliver
- Tasha's Mind Whip
There are a handful of other monsters with such abilities, however there are very little connection between them and it's less likely that they play a huge enough role in an adventure, to pick proficiency in intelligence saves just for them.
There are some setting books and adventures where a usually powerful NPC has abilities that require intelligence saving throws even though they are not Mind Flayers or any other creatures described above. These NPC-s can be leaders of a cult, a country or something, the BBEG, a powerful mini-boss along the way or even friendly to the adventurers. In no specific order:
Having said all of that, the mere fact that we can count the intelligence saving throws in the game shows how rare they are. I haven't covered any UA, and I'm not aware of any psionic abilities of this sort that had became official.