Timeline for Can two characters move further by grappling each other under the new rules?
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
16 hours ago | comment | added | Peter Cordes | Another way to exploit Grappler is to have a rogue carry/drag an archer at up to 90 ft per round, while the archer is free to use their action on ranged attacks without having to dash to keep up. Great for getting a default kill (given enough ammo, or a caster with cantrips) in open terrain against an enemy that's not as fast and which you outrange. That's less shenanigans (just maintaining one grapple), but the total movement speed is very hard to narratively explain. | |
yesterday | history | edited | Jack | CC BY-SA 4.0 |
edited body
|
yesterday | comment | added | Thomas Markov | Seems like a good opportunity for my “ruling by discussion” method described in this answer. | |
yesterday | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
deleted 1 character in body
|
yesterday | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
added 65 characters in body
|
yesterday | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
deleted 39 characters in body
|
yesterday | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
added 317 characters in body
|
yesterday | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
added 317 characters in body
|
yesterday | history | answered | Nobody the Hobgoblin | CC BY-SA 4.0 |