Timeline for answer to Can I use guidance for initiative? by Tarod
Current License: CC BY-SA 4.0
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| yesterday | comment | added | Peter Cordes | If you're not concentrating on anything else, the 2024 min-max move is still to cast Guidance on someone before opening a door, but you have to pick a skill that might be useful if there are enemies or a fast-moving situation. If you have a grappler in the party, obviously athletics. Else perhaps perception (since that's useful for ambushes or for non-combat searching a room), or acrobatics, or if anyone's combat abilities involve a certain skill (like insight for a rogue subclass) then that's an obvious choice. (Guidance does have a verbal component so you can't do it silently by default.) | |
| yesterday | comment | added | Peter Cordes | @Kirt: Just for the record, 2024 Guidance is still a cantrip, and still concentration for 1 minute. The only difference is that 2014 could add 1d4 to any one check of the target's choice within the duration (dndbeyond.com/spells/2132-guidance), which could indeed be initiative, vs. 2024 the caster chooses a skill and all checks with it are buffed. (For some time during the playtest, Guidance was going to be a reaction to match how it got played at many tables out of initiative, but presumably they reverted it because of the combat boost for e.g. grapples.) | |
| 2 days ago | comment | added | Tarod | @Jack yeah, I was answering "Can I use guidance for initiative?". I agree that you can't use either the 2024 or 2014 cantrip while rolling Initiative. Still, as justhalf said, clarity doesn't hurt, I agree as well. | |
| 2 days ago | comment | added | justhalf | Though Enhanced Ability would be a separate question (the character might already have adv from another source, etc.), fair point on clarifying. Clarity doesn't hurt! | |
| 2 days ago | comment | added | Jack | But if the OP is assuming that the timing would work, then if Guidance wouldn't work, Enhance Ability would. But, no worries, maybe the OP will clarify the question. | |
| 2 days ago | comment | added | justhalf | @Jack but the timing doesn't matter here given that it's not applicable, right? So something like "the timing doesn't work. Even if it works, Guidance doesn't apply" if the timing doesn't work, and just "Guidance doesn't work" if the timing works. And so this answer is sufficient. Esp since the GM reasoning is about whether Guidance apply, the GM didn't argue about the timing (even though it also may still not work) | |
| 2 days ago | comment | added | Jack | I have perhaps misunderstood the question. I thought the OP was wanting to cast Guidance after the GM says "roll initiative", but before actually rolling initiative. I asked the OP for clarification. | |
| 2 days ago | history | edited | Tarod | CC BY-SA 4.0 |
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| 2 days ago | comment | added | Kirt | @Jack The (2014) spell lasts one minute and is Concentration, and a cantrip. When my (2014) party is dungeon-delving, we cast it before combat starts in a situation when combat is likely within the next minute - typically right before we open a door. | |
| 2 days ago | history | edited | Tarod | CC BY-SA 4.0 |
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| 2 days ago | history | edited | Tarod | CC BY-SA 4.0 |
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| 2 days ago | comment | added | Thomas Markov | @Jack Yes, write that answer please | |
| 2 days ago | comment | added | Tarod | @Jack sure. That was indeed a common question with the 2014 spell. Maybe if you were planning an ambush? But now, with the 2024 version, that option is not even possible. | |
| 2 days ago | history | edited | Tarod | CC BY-SA 4.0 |
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| 2 days ago | comment | added | Jack | Isn't there a more fundamental problem? Once it's time to roll initiative, how are you going to cast a spell until you've rolled initiative? | |
| 2 days ago | history | answered | Tarod | CC BY-SA 4.0 |