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Nov 11, 2018 at 23:16 history edited Zachiel CC BY-SA 4.0
deleted 1 character in body
Nov 6, 2018 at 21:44 comment added glenatron You touch on it with Apocalypse World, but having a bonds style mechanic where your relationship with the other characters is a vector for experience gain is another good way of focusing on character relationships.
Jul 18, 2015 at 13:12 history edited Zachiel CC BY-SA 3.0
I had to go away, I finished writing and I also integrated a comment.
Jul 17, 2015 at 20:16 comment added Please stop being evil I'd add games with shared responsibility for running scenes for each character (e.g. Polaris) to the list. Also bold the first line.
Jul 17, 2015 at 19:20 history answered Zachiel CC BY-SA 3.0