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  • \$\begingroup\$ +1, I've had this work before. One of my players indicated that their character was friends with an NPC in the campaign guide. Later, another player indicated that his character was a monk-assassin, but needed a reason to be in town with everybody else. I gave him a list of assassination targets. First on the list: the NPC. This caused months worth of dramatic tension, and we're still working through the aftermath of the successful assassination (while impersonating the other character, no less). \$\endgroup\$ Commented Jul 21, 2015 at 0:48