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I was reading a popular thread about the delta-v required to escape the solar system compared to the delta-v required to crash into the sun. I get it: the earth itself already has a high speed (29.7km/s) so you just need to keep pushing forward to escape. But you need to lose all the "earth speed" (from 29.7 to 0 km/s) to crash into the sun. If you compare both, it's "cheaper" to escape the solar system.

The part I don't get is: why does one need a velocity of 0 km/s to crash into the sun? Wouldn't you inevitably spiral down to the Sun's surface even if you were going faster than 0 km/s?

You don't really need to "drop in straight line" (which would require, indeed, 0 km/s), or do you?

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    $\begingroup$ Your earth velocity is perpendicular to the sun. If you don't get rid of all of it you always miss the sun and end up in an elliptical orbit. $\endgroup$ Commented May 5, 2020 at 21:06
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    $\begingroup$ It's also possible to be put into a hyperbolic orbit where the periapsis encounters the Sun. This would be done by using gravity from other planets. $\endgroup$ Commented May 5, 2020 at 21:12
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    $\begingroup$ @user3528438 but that would only be true if the "sun" was an infinitely small point, doesn't it ? the sun is big and i don't understand why you need 0m/s to reach it's surface. $\endgroup$ Commented May 5, 2020 at 21:17
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    $\begingroup$ Please note that there is no such thing as "spiraling into something". Neither stars, planets, nor black holes are cosmic vacuum cleaners actively sucking in things. Unless some external force acts upon a body (or it encounters significant drag), orbits stay as they were. $\endgroup$ Commented May 6, 2020 at 6:48
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    $\begingroup$ I think what really should be mentioned crashing (or plummeting if you prefer) doesn't have to be that expensive if you're not in a hurry. It's called bi-elliptic transfer. You accelerate forward, into almost escape trajectory (~12.7km/s, 8 out of which are needed to get out of Earth, into low orbit), and at the apoapsis you'll be really slow - getting down to that "zero" will be really cheap. Then you'll plunge into the Sun from somewhere in the Oort cloud, But it will take a couple decades at least. $\endgroup$ Commented May 6, 2020 at 8:21

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Wouldn't i inevitably spiral to sun surface even if i was faster than 0km/s ?

No. On reasonable timescales, an orbit will have a fixed distance of closest approach, called "periapsis." (These timescales shorten if you're close enough to what you're orbiting that an atmosphere can drag you down).

You don't really need to "drop in straight line" (which would require, indeed, 0km/s), or do you ?

True. 0 km/s would be necessary to hit the center of the sun. We can solve for the necessary velocity to lower your periapsis below the sun's radius. Per Wikipedia, the first burn for a Hohmann transfer takes a delta-V of $$ \Delta v = \sqrt{\frac{\mu}{r_1}} \left( \sqrt{\frac{2r_2}{r_1+r_2}} -1 \right) $$

For the transfer we're considering

Plugging all that into Python, I find we need a delta-V of -26.9 km/s to graze the sun's surface. Assuming your figure of 29.7 km/s was correct, we've shed 90% of our sun-centric velocity to do this.

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    $\begingroup$ @ker2x you're correct that the negative indicates the delta-V is a deceleration (likewise that, for r_2 > r_1, an acceleration is required), but 29.7 - 26.9 is 2.8. So not 1km/s or less. $\endgroup$ Commented May 5, 2020 at 21:55
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    $\begingroup$ Ey, that's not bad, actually! With the rocket equation being what it is, 3 km/s is nothing to sneeze at. $\endgroup$ Commented May 6, 2020 at 6:08
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    $\begingroup$ @ErinAnne, the other option is to accelerate towards the Sun so you're going fast enough that the lateral velocity doesn't matter. Ignoring gravity, a delta-V of 6387 km/s inwards towards the Sun should do it, for a flight time of just over 6.5 hours. $\endgroup$ Commented May 6, 2020 at 19:48
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    $\begingroup$ @Mark I tend to think of the ascend-first options as "the other option," but a 2% c delta-V directly sunward is certainly somewhere on the list, lol. Though while you're at it, you may as well cancel out that lateral velocity, just to be sure you're pointed correctly. $\endgroup$ Commented May 6, 2020 at 23:18
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    $\begingroup$ @Innovine we're talking here about starting in an solar orbit at the Earth. You have to dramatically reduce your initial velocity to be able to direct your velocity in "the appropriate direction." Reducing that velocity to zero means you fall directly into the sun under its gravitational influence. Having a tangential velocity greater than stated above (2.8 km/s) at 1 AU from the sun means that solar gravity alone is not sufficient for you to graze the sun (here, coming 695 700 km from its center). $\endgroup$ Commented Jun 6, 2020 at 20:36
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And note that if you want to hit the sun the cheaper (but slow!) way to do it is to head out. 12.32km/sec will take you to infinity, at infinity a burn of 0m/sec will kill your orbital velocity and you'll come straight in. Of course this will take infinite time, but even going only as far as Jupiter's orbit means you use less energy to drop your periapsis than if you had done it directly.

The cheapest way is to head for Jupiter and use it to slow you down.

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  • $\begingroup$ Isn't Mars good enough? $\endgroup$ Commented May 6, 2020 at 7:33
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    $\begingroup$ @fraxinus that could be an interesting new question $\endgroup$ Commented May 6, 2020 at 11:06
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    $\begingroup$ For a real life example (not crashing, but pretty damn close) we use Venus en.wikipedia.org/wiki/Parker_Solar_Probe#Trajectory $\endgroup$ Commented May 6, 2020 at 11:38
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    $\begingroup$ @ViktorMellgren, note that the Parker Solar Probe is using seven Venus flybys, while the original mission plan called for a single Jupiter flyby to get the same periapsis drop, plus an inclination change into a polar orbit. $\endgroup$ Commented May 6, 2020 at 19:54
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    $\begingroup$ This is known as a bi-elliptic transfer. (en.wikipedia.org/wiki/Bi-elliptic_transfer). This isn't the same as the Parker trajectory (which flew in on a direct trajectory and is using gravity assists to further reduce perigee). $\endgroup$ Commented May 6, 2020 at 22:59
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You need below 2866 m/s of orbital velocity at 1 AU to crash into the Sun.

You technically don't need to slow down exactly to 0 m/s relative to the Sun in order to crash into it. Let's calculate the approximate velocity required to graze the "surface" of the Sun. This is an excellent answer on how to calculate apoapsis and periapsis of an orbit.

So first, the Earth is about 150,000,000 km from the centre of the Sun. We want to obtain a perihelion of 700,000 km from the centre of the Sun (radius of the Sun is about 697,000 km, so that's about 3,000 km above the "surface").

So let's work backwards. To calculate eccentricity, use: $$e=\frac{r_a-r_p}{r_a+r_p}$$ which is $$e=\frac{1.5 \times 10^{11}-7 \times10^8}{1.5 \times 10^{11}+7 \times10^8}$$ therefore, $e = 0.99071$. Now let's find what velocity we need at apoapsis (starting point) to have a periapsis of 700,000 km. Let's work backwards. $$a = \frac{r_p}{1-|e|}$$ which is $$a = \frac{7 \times 10^8}{1-0.99701}$$ and therfore, $$a=7.535 \times 10^{10}\space m$$ Calculate orbital specific energy (we need to use the Sun's GM which is $1.327\times 10^{20}$): $$E=\frac{-GM}{2a}$$ so, $$E=\frac{-1.327 \times 10^{20}}{2 \times (7.535 \times 10^{10})}$$ and therefore, $E = -880557398.8$. Now we just calculate velocity at 150 million km. $$V=\sqrt{2(E+\frac{GM}{r})}$$ substitute values (remember, $r$ is 150 million km). $$V=\sqrt{2\bigg(-880557398.8+\frac{1.327 \times 10^{20}}{1.5 \times 10^{11}}\bigg)}$$ and $V = 2866.8$ $m/s$.

We can conclude that we need about 2867 m/s of velocity at the distance of 150 million km to obtain a periapsis of 700,000 km which is just above the surface of the Sun. Meaning you need a $\Delta V$ of $-26.914$ $km/s$ because Earth's velocity is about 29 km/s. Since 26 km/s of delta v is A LOT, what most spacecraft do is go to one of the outer planets (like Jupiter) and use a gravity assist to decelerate. Orbital velocity decreases with distance.

And Earth would lose its orbital energy and spiral and crash into the Sun but that would take billions of years. Satellites take many years to de-orbit Earth because of the atmosphere and the Sun's activity. But before Earth even loses its orbital energy, the Sun would expand into a Red Giant and possibly swallow Earth.

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  • $\begingroup$ You note in the comments on the question that Earth is spiraling out, so why contradict that in the last paragraph of this answer? $\endgroup$ Commented May 6, 2020 at 5:38
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    $\begingroup$ There are few effects that make Earth spiral in and out. The dominant now is probably the tidal effect that pushes Earth out. At some point (a great deal of bilions of years from now) the gravitational energy emission will predominate and Earth will spiral down. $\endgroup$ Commented May 6, 2020 at 7:32
  • $\begingroup$ I think I'm misunderstanding the "that would take billions of years" in the last paragraph here. It's the same statement and I'm just parsing it wrong (parsing this one as "it is currently spiraling, but hitting the sun will take billions of years.") My mistake. (Though I thought the sun was due to expand to red giant before a spiral down would happen) $\endgroup$ Commented May 6, 2020 at 9:48
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    $\begingroup$ @fraxinus Gravitational wave emission is completely negligible and will never become dominant. Jupiter emits on the order of 200W, the Earth probably only a handful of W, and decreasing with orbit increase. Running into space dust and rocks head on at 30km/s will likely exceed the effects of GW forever (until the Earth is vaporized by the Sun). $\endgroup$ Commented May 7, 2020 at 9:10
  • $\begingroup$ Please, could you change this "2,866 m/s" to something less ambiguous (to a non-native-English reader)? I only found that it's $2.866\,\mathrm{km/s}$ and not $2.866\,\mathrm{m/s}$ after I had read to the end of your answer, and until that I was very surprised that one needs such a small velocity (not knowing exactly what order of magnitude it should actually be)! $\endgroup$ Commented May 7, 2020 at 13:53
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1. Math

Another version of @StarMan's answer using only the prolific vis-viva equation to find the minimum velocity at 1 AU that will graze the Sun:

$$v_{1 AU}^2 = GM_{Sun}\left(\frac{2}{1 AU} - \frac{2}{r_{peri} + r_{apo}} \right)$$

where $GM_{Sun}$ is $1.327 \times 10^{20} \ \text{m}^3 / \text{s}^2$, $a = (r_{peri} + r_{apo})/2$ and $r_{peri}$ is the radius of the Sun.

It's no coincidence that this looks exactly like @ErinAnne's answer as well; there's only so many ways to enforce conservation laws.

The minimum of $v^2$ will be where $r_{apo}$ is also 1 AU ($1.496 \times 10^{11} \ \text{m}$).

With $r_{Sun}=6.957 \times 10^8 \text{m}$ that gives 2865 m/s confirming the other answers.

https://space.stackexchange.com/search?q=%22vis-viva%22


2. Physics

Wouldn't it inevitably spiral down to sun surface even if it was faster than 0 km/s?

That could happen passively if the object had certain peculiar characteristics either by design or by coincidence.

Solar sail

Poynting–Robertson drag

A object orbiting near the Sun could, under some special circumstances slowly spiral into the Sun, but it would take a very long time even for a speck of dust, much longer than for a solar sail.

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    $\begingroup$ yes, i realized after the fact that it need to slow down over time (eg : drag) in order to spiral down to the sun. i was very tired when i posted this -_- ... thank you for all the link, that's some i interesting information :) $\endgroup$ Commented May 6, 2020 at 4:38
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Already a lot of very good answers, but one simple explanation might be worth adding:

If you want to hit the sun, you have to be heading quite straight to the sun, otherwise you'll miss it.

And in space missing the sun on the first attempt means that you'll never hit it. You either have enough speed to leave the solar system on a parapolic course, or you'll end up in an elliptical orbit that either touches the sun or misses it, on every turn. Without active thrust, in space there is no such thing as a spiral trajectory.

That said, the Earth orbit gives you a lateral speed of 29 km/s, so if you want to head straight into the sun, you have to compensate that speed.

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You don't need to slow down all the way but the difference between lowering your periapsis to the core of the sun compared to it's surface is not that much in the grand scheme of things

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    $\begingroup$ Additionally, even getting close to the sun will have enough radiation to cause problems. The "surface" isn't really a defined change, its much more gradual. $\endgroup$ Commented May 7, 2020 at 1:16
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The sun is TINY compared to 1 AU, the distance from Earth to the Sun. If you really want to reach the core, 0 km/s is the way to go. If you just want to hit the sun (for example, if you want to dump nuclear waste there for whatever reason), you just need to slow down... a lot. But not precisely to 0 km/s. Of course, this assumes you're using pure rockets. You could slow down, albeit very slowly, with some form of solar sail. There also might be some other form that may be known or not that is more efficient for sun-smacking endeavors.

EDIT 1

An easier way to hit the sun than ~0km/s is to go to the outer region of the solar system, as this makes it easier to slow down… and take the final dive.

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  • $\begingroup$ I tried to put a beginner's answer since I am not very good at the physics of this situation. $\endgroup$ Commented May 6, 2020 at 13:56
  • $\begingroup$ Also, for the edit, I used the info from the top for the strategy. $\endgroup$ Commented Sep 9, 2020 at 14:31
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Many good answers here, though some strategies require very good timing of the delta V's to arrive at precisely the right time at an outer planet.

A launch to a distant aphelion and a tiny delta V to shed angular momentum is not much different than launch to solar escape ... and both missions will take many years.

If you want QUICK results, retrograde delta V to a high eccentricity Sun-skimming orbit is the delta-V-expensive-but-simple way to do it.

Most of our orbit calculations ignore gravitational effects of the Moon and Jupiter, and the non-zero eccentricity of the Earth's orbit (almost 2%!).

Hence, four decimal place calculation is "measure with a micrometer, mark with chalk, cut with an axe", and some methods require equations and parameters that are difficult to remember.

So, let's start with three numbers: the average radius of the Earth's orbit (149.6 million kilometers = 1.496e11 meters), the 1557600 second length of the year, and angular diameter of the Sun as viewed from Earth 0.0093048 radians.

Now make that two different numbers ... "circular" Earth orbit velocity is Ve = 2 π A.U. / year = 2 * π * 149,597,870,700 meters / 31,556,926 seconds = 29785.89 meters per second.

The aphelion velocity of a Sun skimming orbit is Vsa = 29785.89 m/s * sqrt( 0.0093048 ) = 2873 m/s

That is a 0.2% match to the other calculations ... and that is not a coincidence, it is algebra, and Kepler's second law, with more simplifications. "It is better to vaguely right than exactly wrong" (first written by Carveth Read in "Logic", not John Maynard Keynes).

I'm not skilled with stack exchange mathjax, or I would show the algebraic derivation. The intermediate equations involve perihelion Sun radius (angular size times distance), perihelion velocity (very slightly less than solar system escape, so I assumed equal to escape), and the Solar standard gravitational parameter (derived from Earth orbit velocity and distance).

Fortunately, many terms drop out on the way to Vsa (imagine Karen Carpenter singing that ...).

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