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“Delete what?”

Testing is the only real way to know what users think. Short of that, sit down, clear your head, and imagine you've never seen this screen before. What would you ask yourself?

There's a trashcan next to the save button ... delete my changes?

 

I wonder what that grey trashcan in the bottom corner does. meh.

 

Why would I sign in with Facebook when I'm already signed in?

Icons work when you can use a standard image that has extremely clear meaning. When you see a trashcan next to the quantity of an item in your shopping cart, no question. A trashcan next to a save button ... ?

When in doubt, spell it out

That statement is annoying. It annoys me when I'm sketching out a beautifully minimal product and I stop to put myself in the user's seat. It annoys my coworkers when I critique their concepts. But it's effective.

In the spirit of spelling it out:

Revised design concept

“Delete what?”

Testing is the only real way to know what users think. Short of that, sit down, clear your head, and imagine you've never seen this screen before. What would you ask yourself?

There's a trashcan next to the save button ... delete my changes?

 

I wonder what that grey trashcan in the bottom corner does. meh.

 

Why would I sign in with Facebook when I'm already signed in?

Icons work when you can use a standard image that has extremely clear meaning. When you see a trashcan next to the quantity of an item in your shopping cart, no question. A trashcan next to a save button ... ?

When in doubt, spell it out

That statement is annoying. It annoys me when I'm sketching out a beautifully minimal product and I stop to put myself in the user's seat. It annoys my coworkers when I critique their concepts. But it's effective.

In the spirit of spelling it out:

Revised design concept

“Delete what?”

Testing is the only real way to know what users think. Short of that, sit down, clear your head, and imagine you've never seen this screen before. What would you ask yourself?

There's a trashcan next to the save button ... delete my changes?

I wonder what that grey trashcan in the bottom corner does. meh.

Why would I sign in with Facebook when I'm already signed in?

Icons work when you can use a standard image that has extremely clear meaning. When you see a trashcan next to the quantity of an item in your shopping cart, no question. A trashcan next to a save button ... ?

When in doubt, spell it out

That statement is annoying. It annoys me when I'm sketching out a beautifully minimal product and I stop to put myself in the user's seat. It annoys my coworkers when I critique their concepts. But it's effective.

In the spirit of spelling it out:

Revised design concept

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“Delete what?”

Testing is the only real way to know what users think. Short of that, sit down, clear your head, and imagine you've never seen this screen before. What would you ask yourself?

There's a trashcan next to the save button ... delete my changes?

I wonder what that grey trashcan in the bottom corner does. meh.

Why would I sign in with Facebook when I'm already signed in?

Icons work when you can use a standard image that has extremely clear meaning. When you see a trashcan next to the quantity of an item in your shopping cart, no question. A trashcan next to a save button ... ?

When in doubt, spell it out

That statement is annoying. It annoys me when I'm sketching out a beautifully minimal product and I stop to put myself in the user's seat. It annoys my coworkers when I critique their concepts. But it's effective.

In the spirit of spelling it out:

Revised design concept