The Wayback Machine - https://web.archive.org/web/20090120092547/http://fifa2008.wordpress.com:80/page/2/

The Next Generation Graphics Patch improves the optic in your FIFA 08. The patch haven been fully updated, reworked and impproved, it appears now in a new glance and with many added features.

The Patch has been created by FIFA 4 Fans and FIFA Korea. It includes these features:

# new, realistic photo crowds
# realistic NextGen turf in all stadiums
# realistic linesman flags
# updated graphic settings (better quality of kits)
# updated the Kit format
# new, better captain armband
# new, weaving 3D flags
# new, realistic floodlights
# new referee kits
# new, realistic goalkeeper gloves
# new winter gloves for all players
# alltogether 61 new boots

Of course we have added an automatical installation. If you already use the first version of this patch, just install the new one above.

Download it clicking here!

FIFA 09 PC Next-Gen?

January 9, 2008

We can read this on FIFA4Fans.com:

“We have the first official information of FIFA 09. In a games 2008 preview the German games magazine GameStar (02/200 8) has written a small text about the new EA Sports games:

In 2008 there will be new versions of the big EA-Sports series again, that means NBA Live 09, Madden NFL 09, FIFA 09 & Co. There aren’t available lots of details up to now, but the developpers have announced that the PC versions will get the technic of the much more beautiful console versions - finally! The original licences of the leagues will be included again, too.

With other words: FIFA 09 will use the NextGen technic on the PC, too!
Great news, I think!”

Just as it did in 2007, EA’s latest FIFA title is top of the chart for the first week of the year.

Having missed out on Christmas No.1, despite publishing pre-race favourite Need for Speed: ProStreet, EA finally has something to celebrate with FIFA 08 claiming the first All Formats No.1 of 2008.

Assassin’s Creed falls three places to No.4 thanks to a 70% dive in sales, but the game isn’t alone with every title in the Top 40 seeing a sales slump. Call of Duty 4 (down 56%) climbs to No.2 and The Simpsons Game (down 58%) also rises one place to No.3. With only a smattering of releases coming on Friday, don’t expect much to change in next week’s chart.

Leisure software charts compiled by Chart Track, (C)2001 ELSPA Ltd
Entertainment Software (All Prices) Week 1, 2008

1: FIFA 08
2: CALL OF DUTY 4: MODERN WARFARE
3: THE SIMPSONS GAME
4: ASSASSIN’S CREED
5: NEED FOR SPEED: PROSTREET
6: PRO EVOLUTION SOCCER 2008
7: THE GOLDEN COMPASS
8: MORE BRAIN TRAINING FROM DR KAWASHIMA
9: GUITAR HERO III: LEGENDS OF ROCK
10: WWE SMACKDOWN VS RAW 2008
11: COOKING MAMA
12: THE SIMS 2: CASTAWAY
13: DR KAWASHIMA’S BRAIN TRAINING
14: TIGER WOODS PGA TOUR 08
15: LEGO STAR WARS: THE COMPLETE SAGA
16: KANE & LYNCH: DEAD MEN
17: WII PLAY
18: SUPER MARIO GALAXY
19: MYSIMS
20: FOOTBALL MANAGER 2008

Worthplaying has just released 14 new screenshots from FIFA STREET 3.

Click HERE in order to see these screens!

Note: If you can’t see the images, click here.

Featuring all new authentic tricks, FIFA Street 3 provides new gameplay experiences by making over-the-top moves and skills even bigger in this fast-paced sequel, now on the next-gen platforms. Soccer superstars Ronaldinho, Peter Crouch, and Gennaro Gattuso will be featured worldwide on the FIFA Street 3 box covers.

The third chapter in the FIFA Street series creates a fast-paced and larger-than-life arcade football experience for the Xbox 360 and PS3. FIFA Street 3 creates a hyper-real world that merges the game’s biggest stars with environments that pulsate to the music in exotic locales around the world.

Featuring over 250 of the world’s best players representing 18 of the top international teams, each player has been rendered into a stylized caricature with heroic qualities. Decked out in authentic training kits, every player boasts their own, distinctive style of play with unique abilities to match. Whether you’re after brawn, brains, silky skills or crunching tackles to complete your team, the perfect street player is out there. Choose from Tricksters, Enforcers, Playmakers and Finishers to give you different options on the ball and make your mark on the street.

“FIFA Street 3 is about turning soccer icons into eye-popping characters through the game’s stylized art direction for an over-the-top arcade soccer experience,” said producer Joe Nickolls. “Ronaldinho, Crouch and Gattuso represent three of the different types of players available in our game and we were able to exaggerate their qualities to really create larger-than-life characters.”

Ronaldinho, the cover athlete on the original FIFA Street, is a global megastar and the Brazilian International and FC Barcelona midfielder’s list of accomplishments includes a FIFA World Cup winner’s medal, the 2004 and 2005 FIFA World Player of the Year, as well as the 2005 European Footballer of the Year award.

Joining Ronaldinho will be Italian World Cup-winning footballer Gennaro Gattuso. The creative midfielder, who plays for A.C. Milan, with whom he won the UEFA Champions League title in the 2002-03 and 2006-07 seasons, continues the tradition of world-class athletes donning the FIFA franchise covers. It is Gattuso’s first appearance on an EA SPORTS™ or EA SPORTS BIG cover.

Completing the trio of world class players will be Liverpool and England striker Peter Crouch. Liverpool’s top goal scorer in the 2006-07 season, Crouch has also been a consistent goal scorer for the England national team. He will have his 6’7’’ height amplified to compliment his ball-striking and finishing skills to create a new soccer experience.

Using the same engine as the critically acclaimed NBA STREET Homecourt basketball arcade game, combined with the market-leading AI from FIFA 08, FIFA Street 3 delivers animations and ball control that enables you to take complete control of your players with a responsive and intuitive control system that makes it easier than ever to pull off sensational moves. Use the simple button configuration and analog stick to seamlessly combine moves – providing you with hundreds of different ways to show off your street skills. Fill up your all-new Game Breaker to power your ultimate abilities and express yourself like never before. Maneuver your players to leap past defenders, flip off walls, or perform gravity-defying one-timers to score spectacular goals.

From the urban playgrounds of South America to the rooftops in Asia to the streets of Europe, your players perform to an eclectic selection of music seamlessly infused into the surroundings, where the game’s environments pulsate, and explode to life with every well-timed tackle, outrageous trick move or unstoppable shot on goal.

Take your football heroes to the streets and experience the revolution in street football.

FIFA Street 3, rated “E” for Everyone, is in development for Xbox 360 and PS3, currently scheduled for release Feb. 15th in Europe and Feb. 18th in North America.

FIFA 08 NG Graphics Patch

December 19, 2007

FIFA Korea and FIFA 4 Fans have released a fantastic FIFA 08 NextGen Graphics Patch that features:

# new photo realistic crowd textures
# brand new pitch textures
# new flags for linesmen
# improved kits and kits format
# new captain armband

Download Link

The third chapter in the FIFA Street series creates a fast-paced and larger-than-life arcade football experience for the Xbox 360 and PS3. FIFA Street 3 creates a hyper-real world that merges the game’s biggest stars with environments that pulsate to the music in exotic locales around the world.

Featuring over 250 of the world’s best players representing 18 of the top international teams, each player has been rendered into a stylized caricature with heroic qualities. Decked out in authentic training kits, every player boasts their own, distinctive style of play with unique abilities to match. Whether you’re after brawn, brains, silky skills or crunching tackles to complete your team, the perfect street player is out there. Choose from Tricksters, Enforcers, Playmakers and Finishers to give you different options on the ball and make your mark on the street.

           

Using the same engine as the critically acclaimed NBA STREET Homecourt basketball arcade game, combined with the market-leading AI from FIFA 08, FIFA Street 3 delivers animations and ball control that enables you to take complete control of your players with a responsive and intuitive control system that makes it easier than ever to pull off sensational moves. Use the simple button configuration and analog stick to seamlessly combine moves – providing you with hundreds of different ways to show off your street skills. Fill up your all-new Game Breaker to power your ultimate abilities and express yourself like never before. Maneuver your players to leap past defenders, flip off walls, or perform gravity-defying one-timers to score spectacular goals.

From the urban playgrounds of South America to the rooftops in Asia to the streets of Europe, your players perform to an eclectic selection of music seamlessly infused into the surroundings, where the game’s environments pulsate, and explode to life with every well-timed tackle, outrageous trick move or unstoppable shot on goal.

Take your football heroes to the streets and experience the revolution in street football.

FIFA Street 3 is scheduled for worldwide release this spring on the Xbox 360 and PS3.

Rinaldo just released the last beta version of Creation Master 08, Beta 5.

Some features of the new version:

1) Backgrounds added for the stadiums (GUI)
2) You can now create minikits from 3d screenshot of the kit.
3) 3D View disabled to accelerate the interface.
4) Log files to check problems at startup.
5) Sponsors works again (it was a bug on beta 4.0)
6) Editing a face of a new player doesnt give error anymore.
7) No errors when deleting a player
…and more!

The download link:
http://files.filefront.com/CM08+Beta+v50exe/;9195987;/fileinfo.html

 
 
 

Interview with David Grant.

December 5, 2007

David Grant, a Man-United fan, is a producer for Data Collection Group at Electronic Arts Canada. He has worked on several games like FIFA, Champions League, World Cup, EURO and the Rugby 06 and 07 titles from EA Sports.


David Grant

David Grant: I am originally from Australia where I grew up in the small town of Murwillumbah on the far north coast of NSW.

After a short stay in the US I moved to Canada and I joined Electronic Arts here in Canada as a Quality Assurance tester in 2005. The first game I worked on was FIFA 2006 and I have since worked on all successive FIFA titles as well as Champions League, World Cup, EURO and the Rugby 06 and 07 titles. I joined the Data Collection Group in November 2006 where I currently work as a producer.

The Data Collection Group is responsible for collecting data for all players and teams that is used for all of EA’s Football titles. We manage the integration of this data into the game as well as work with the artists and game teams to make sure the art assets are as close to real life as possible and to make sure the data is being used properly for the AI.

Can you please explain us briefly, what happens when a new league like A-League must be added to the game?

David Grant: When we add a new league to the game we firstly need to acquire the license for the league or for each team individually. Our Business Affairs and Licensing teams in the UK are responsible for contacting the league and teams and they then negotiate the terms of these agreements.
After we have confirmed that we will be adding a new league or new teams we then need to gather all of the data that is related to the league, teams and players. To do this we need to add people to our ever growing community which is currently at 100+ Data Editors and 300+ Data Reviewers.

Let me explain the Data Editor and Data Reviewer projects briefly. A Data Editor is a paid contract and the editor is responsible for a set number of teams. The Data Editor has set deadlines for the work that is required of them and they are responsible for making sure that all players are assigned to the correct teams and they also collect all data that we use in game for the teams and players that they are responsible for. Our Data Editors are some of the biggest football and FIFA fans out there and they are very dedicated to making the data as realistic as possible.

The Data Reviewer project is unpaid but is a great way for people to get some feedback for their favourite players and teams into the game. This Data Reviewer has no deadlines and is not responsible for collecting any data, it is just an opportunity for FIFA and football fans to help us to improve the data quality, so it is perfect for people that don’t have a lot of spare time to spend editing data but can occasionally provide some feedback on the players and teams that we have in game. When we need new Data Editors we will normally first check with our Data Reviewers for suitable candidates.

We are always trying to increase our community by adding people with great football knowledge from all around the world, so we have an website that use to identify these people. You can access this site here – http://www.eafootballtalentscout.com

Do you play FIFA 08 at home, or at EA … how do you see the gameplay of FIFA 08?

David Grant: I tend to play FIFA 08 mostly at work. I think the gameplay has improved a lot since last year with the biggest improvements on the 360 and PS3 versions of the game.

Our AI team has worked very hard to improve the quality of the gameplay for FIFA 08 and I think there is a very noticeable improvement on previous years.

You are of course a football fan, what is your favourite club?

David Grant: I have been a supporter of Manchester United since I started playing football as a young boy, mostly because of players like Peter Schmeichel, Roy Keane, Eric Cantona, Ryan Giggs and the baby faced assassin Ole-Gunnar Solskjær.
But I do enjoy watching football from all over the world to see the different styles of play and to look out for younger up and coming players.

There are many fans’ suggestions at FIFPlay.com about adding new leagues like Russian, Argentinean, and Chilean to FIFA 09; would it be possible to see those leagues in the next version of FIFA 09?

David Grant: For confidentiality reasons, I cannot release that information.

What features would you put in FIFA 09 if you were a producer for FIFA 2009?

David Grant: I would keep the focus mostly on gameplay and making players act as they do in real life. I would also like to see players change and grow as they do throughout the regular season so I would work on a feature that would allow that.
I would also eventually like to see the user be able to create their own assets that could be used in game and shared among other gamers.

Which band/music you think should be in EA Trax for FIFA 09?

David Grant: I like discovering new bands in different regions so it would be great if we could get a good range of artists from every country to put into the game.