Writing a basic Windows Debugger - Part 1
Demonstrates the basics of writing a Windows Debugger.
Demonstrates the basics of writing a Windows Debugger.
Effective use of the Visual C++ debugger is one of the easiest ways to increase developer productivity. Program database (PDB) files are one of the key elements in effectively debugging an application, and it is easy to set up Visual Studio to use debug symbols for binary files produced by other developers, including those at Microsoft.
Code is run in a debugger for two main reasons: examining the branches of code that are being executed, and examining data values to determine why the code is behaving in a certain manner. Inspecting data values can be significantly improved by customizing the debug information. See how that can be done in the Visual C++ debugger.
The application verification features in VSTS Developer Edition help identify errors that are detectable only when an application is running.
A simple program that acts as a debugger while running another user-specified application.
The most frequently asked question of John Robbins is how he personally uses BoundsChecker, the award-winning bug-finding product that he helped to make famous while at NuMega. In this article, John shows us his favorite tricks and techniques.
While at NuMega, John Robbins helped to make SoftICE the preminent debugger for the Windows environment. Now, read what he has to say regarding this SoftICE in terms of its capabilities and even some tips and techniques on getting the most out of it.