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    Win32

    Using Windows Vista Built-In Double Buffering

    Learn how to fixing flickering issues when drawing graphics by using double buffering.

    General Solution for a Transparent Control

    Discover a very simple, integrated method to make a control, such as static, button, sliderctrl, and progress control transparent in a dialog box.

    Browse for Folder with a Quick Pick

    Learn about a customized version of the "Browse for folder" dialog that creates quick picks to your selected directories.

    Win32 Thread Synchronization, Part I: Overview

    Learn about processes, threads, and a couple of thread synchronization techniques.

    D3DXQUATERNION-Based Camera for Flight Simulations

    Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.

    Creating a Reusable Dialog Class without MFC

    Develop a reusable dialog class with flexible message handling without using MFC. (The article, source code, and EXEC file were updated.)