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    Open FAQ

    [Updated] Setting Up OpenGL in an MFC Control

    Learn how set up an OpenGL rendering context inside an MFC control and make use of the timers MFC has to offer.

    An MFC OpenGL Polygon Tessellation Demo

    Discover a MSVC++ V6 MFC SDI project that demonstrates how to access the OpenGL polygon tesselation functions in an MFC C++ application.

    [Updated] OpenGL Output Class

    This class makes it easy to print output in OpenGL. Based on the code on http://nehe.gamedev.net, and made for WindowsAPI.