Direct Input 7 Mouse Class
- Published 09/04/2000
DirectInput is essential for responsive games, therefore to help ease the transition of DOS games programmers, you can use this class to read mouse input directly
DirectInput is essential for responsive games, therefore to help ease the transition of DOS games programmers, you can use this class to read mouse input directly
DirectInput is essential for responsive games. This article presents a class to read the keyboard.
Class that utilizes DirectX7 to control multiple Joystick Controls.