Learn how one person tried to come up with the perfect singleton. The article explores real-time experience and explains in the common developer's perspective.
Latest Singletons Articles
Static Parameter Class
Technique for providing a global set of parameters to multiple threads such as to avoid the inefficient instantiation of an object for each client
Leak-Free Singleton Class using auto_ptr
Leak-Free Singleton Class using auto_ptr
Proper initialization of static objects (singletons) with splash screen support
Proper initialization of static objects (singletons) with splash screen support
A Leak-Free Singleton Class
A Leak-Free Singleton Class
Creating Singleton Objects using Visual C++
Creating Singleton Objects using Visual C++
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Creating your Own Hidden Object Game with VB.NET - Part 3 - Adding Advanced Features
This is the last installment of Creating your own Hidden Object game with VB.NET shows you how to add a Hint Facility, how to change screen resolution, and how to finalize the game.
Implementing a WCF Message Contract
WCF implementations normally take two different approaches; a Document style or an API style. Document style implementations are more flexible and often easier to extend and version. Also, Document style or rather, Message Contract service implementations, work well between systems with a shared message assembly. Jeffrey Juday guides you through architecting a WCF Message Contract implementation.