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Latest General Articles - Page 4

A C++ Macro to Stub Interface Methods

Learn about a macro for use with a class that implements one or more interfaces. When you run the macro, it adds empty function bodies for all the functions in the interface.

Working with Row State Information

Whether you're working with a connected or disconnected data store, the majority of database operations involve NURD work—New, Update, Read, Delete. However, as this section will illustrate, many of the sometimes very tedious database operations are made much easier with the help of the various ADO.NET classes.

Static Constructors in Managed C++

A feature under discussion may not be part of Standard C++, but if it's part of Managed C++, why go to C# to have it? If you're willing to target the .NET Framework and write a managed application, why not write in Managed C++?

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MFC Integration with the Windows Transactional File System (TxF)

The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

.NET Framework: Collections and Generics

The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

SOLID Principles in C# - An Overview

SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.

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