This article implements a Mandelbrot renderer that is multiple times faster than a CPU-only implementation by using a new Microsoft technology called C++ AMP: Accelerated Massive Parallelism, introduced in the Visual C++ 11 Preview.
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C++ Programming: False Sharing in Multi-threaded Programming, and a Glance at the C++0x std::thread
The article gives an example of false-sharing in multi-threading programming using C++0x std::thread.
Comparing PVS-Studio (VivaMP) and Intel C/C++ ("Parallel Lint")
An unsuccessful attempt to compare PVS-Studio (VivaMP) and Intel C/C++ ("Parallel Lint")
The Practical Guide to Multithreading - Part 1
Understand from this guide how and when - as well as when not - to use multithreading.
State Management : Native Parallel Programming for Visual C++
Visual C++ 2010 includes a number of new features for preventing data inconsistencies due to simultaneous updates of memory locations - a key challenge in parallel development.
Native Parallel Programming for Visual C++ with the Parallel Processing Library
Visual C++ 10.0's new Parallel Pattern Library supplies methods to execute multiple processing tasks, across available processing resources, eliminating the headache of manually allocating task execution.
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Working with Queues and Stacks
Apart from Hashtables, queues and stacks are probably the most common Collection classes. This article explains the ins and outs of queues and stacks.
Implementing a WCF Message Contract
WCF implementations normally take two different approaches; a Document style or an API style. Document style implementations are more flexible and often easier to extend and version. Also, Document style or rather, Message Contract service implementations, work well between systems with a shared message assembly. Jeffrey Juday guides you through architecting a WCF Message Contract implementation.