Drill deeper into Mobile Development in C++ and go through the development and debugging of a Windows Mobile 6 application with a focus on MFC.
Latest Pocket PC Articles
Visual C++ Smart Device Primer
Try a no-embedded-background-needed introduction into developing Windows Mobile applications in C++. With comprehensive support for smart device development in Visual C++ and great device emulation features in the Windows Mobile SDKs, mobile development is well within the reach of all Visual C++ developers.
Porting Your Mobile Applications to the VS 2005 Environment
Microsoft Visual Studio 2005: Why Be Bothered with It?
Using the Windows Media Player Control on Handheld Devices
Have you ever wanted to show video clips in your application or maybe play audio files? Learn how to do it easily with the Windows Media Player Control!
Understanding Mobile Data Synchronization: Creating Custom File Filters
MS ActiveSync has many great features you can utilize in your applications. This article will guide you through an implementation of custom File Filters to make possible file conversions to pass the data back and forth between the PDA and desktop computer.
How to Add Pocket Outlook Features to Your Mobile Application
With the help of POOM (Pocket Outlook Object Model), you can implement sophisticated and customized mobile applications with rich functionality.
Latest Developer Videos
More...Latest CodeGuru Developer Columns
MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Creating a Video Slot game with VB.NET
Hannes du Preez take you through the steps to create a video slot game in VB.NET.
Implementing a WCF Message Contract
WCF implementations normally take two different approaches; a Document style or an API style. Document style implementations are more flexible and often easier to extend and version. Also, Document style or rather, Message Contract service implementations, work well between systems with a shared message assembly. Jeffrey Juday guides you through architecting a WCF Message Contract implementation.