The final installment of our Slot Game series shows you how to build in a way to win or lose. We will also add some effects for when a win takes place.

The final installment of our Slot Game series shows you how to build in a way to win or lose. We will also add some effects for when a win takes place.
This installment of Creating a Video Slot game with VB.NET shows you how to determine whether or not three pictures form part of a winning line, how to enable the facility to enter an amount of credits, and how to track them during gameplay.
Apart from Hashtables, queues and stacks are probably the most common Collection classes. This article explains the ins and outs of queues and stacks.
There are millions of Namespaces in the .NET Framework. Coming from a VB 6 background, I was accustomed to arrays and arrays only. Luckily all has changed with .NET, in that the .NET Framework supports Collections, which as its name implies, is a collection of objects that you can store in a certain manner.
For some reason, setting file associations is still somewhat of a mystery to many a developer. Hannes du Preez shows you how to create an installer package to do it for you!
This is the last installment of Creating your own Hidden Object game with VB.NET shows you how to add a Hint Facility, how to change screen resolution, and how to finalize the game.