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This article explains how to use Direct3d Input and Sound from managed code like C#, using an unmanaged C++ DLL.
Kinect for Windows: A New Interface for Your Apps
Microsoft officially announced that a new Kinect for Windows device will be released on February 1st along with a commercial license. How easy is it to code to?
Advanced C# Programming: Developing IE Extensions
This article describes how to develop Internet Explorer extensions using C# and MS Visual Studio 2010.
Unobtrusive jQuery Validation Using MVC3 and Razor
Sharpen your form validation skills using unobtrusive validation in MVC3 and Razor.
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Setting Dual Monitor Resolution with VB.NET 2012
Hannes du Preez shows you how to create a little program in VB.NET that can change the resolution on dual monitors.

SOLID Principles in C# - An Overview
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.