If you need to develop high-performance applications proceeding massive graphical operations (e.g. games), GAPI may be quite suitable.
Latest Game Programming Articles
PocketPC Asteroids using Pocket Frog Library
Asteroids is an implementation of the classic game of the same name. The game was developed using a GPL licensed, graphics library that allowed the development of graphical applications using Visual C++ 6 on a desktop computer--the Pocket Frog library.
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Back to the Basics - Working with Strings in VB.NET
The key to working with strings is to know what functions are available. Hannes du Preez shows you 25 of the most common string functions and manipulation techniques .

How to Push Data from Server to Client Using SignalR
SignalR is an Asp.Net library that pushes data to a wide variety of clients. The burden of worrying about which server push transport to use and deciding on the fallbacks has been removed from developers. Read on to learn more.