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Latest OpenGL Articles

Cross-Platform Game Development for C++ Devs

Are you an aspiring game developer who's not sure how to get started? Get a close-up look at an open source, cross-platform gaming engine that can have you on your way to creating a hit game title in no time.

OpenGL Output Class

This class makes it easy to print output in OpenGL. Based on the code on http://nehe.gamedev.net, and made for WindowsAPI.

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MFC Integration with the Windows Transactional File System (TxF)

The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

Generic Lists and VB.NET

A Generic List represents a strongly typed list of objects that can be accessed by an index. Read on to learn more about Generic Lists and how to use them productively in Visual Basic. NET.

Top White Papers and Webcasts

  • Live Event Date: May 7, 2014 @ 1:00 p.m. ET / 10:00 a.m. PT This eSeminar will explore three popular games engines and how they empower developers to create exciting, graphically rich, and high-performance games for Android® on Intel® Architecture. Join us for a deep dive as experts describe the features, tools, and common challenges using Marmalade, App Game Kit, and Havok game engines, as well as a discussion of the pros and cons of each engine and how they fit into your development …

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