If you need to develop high-performance applications proceeding massive graphical operations (e.g. games), GAPI may be quite suitable.
Latest Game Programming Articles
PocketPC Asteroids using Pocket Frog Library
Asteroids is an implementation of the classic game of the same name. The game was developed using a GPL licensed, graphics library that allowed the development of graphical applications using Visual C++ 6 on a desktop computer--the Pocket Frog library.
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

Passing Data between Pages in ASP.NET
A quick look at the best methods for passing data from page to page in a .NET web application.

Creating a Gaussian Blur with VB.NET
Learn how to create a Gaussian Blur effect on images using your VB.NET program.
How to Create MapReduce Jobs for Hadoop Using C#
This article introduces you to Big Data, Apache Hadoop and MapReduce jobs. We will also learn how to create MapReduce jobs using C#.



