Notifiers make anonymous communication between objects in a system possible. They are also easy to understand, providing a seamless migration as new developers are introduced to a project. This article describes the design and implementation of Notifiers in C++.
Latest Patterns Articles
MFC and Design Patterns
Gain an overview on what a design pattern is and how they employed in developing MFC library.
Observer Pattern Class
Provides a very fine C++ implementation of the Observer Pattern (implementing cyclic updates, self reference, etc.)
Applying Observer Pattern in C++ Applications
This C++ tutorial shows you how to avoid object dependencies using the Observer Pattern, and explains when and why the Observer Pattern is needed, its benefits and liabilities.
Applying Strategy Pattern in C++ Applications
Applying Strategy Pattern in C++ Applications
Bridge Pattern - Bridging the gap between Interface and Implementation
Bridge Pattern - Bridging the gap between Interface and Implementation
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

Finger Printing is the New Tracking Cookie
Recently one way that developers have been looking to address the cookie abuse problem is via a method known as fingerprinting. Peter Shaw shows you how to generate a fingerprint in C# for use in your own projects.

Determining Graphic Object Collision with VB.NET
The very first thing you need to learn when creating a game is how to make objects move. Hannes du Preez shows you how to not only make objects move, but also how to determine when they collide.
How to Create MapReduce Jobs for Hadoop Using C#
This article introduces you to Big Data, Apache Hadoop and MapReduce jobs. We will also learn how to create MapReduce jobs using C#.