A no frills MP3 player class, based on DirectShow.
Latest DirectX Articles
Intercept Calls to DirectX with a Proxy DLL
Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.
DirectShow Single-Frame Capture Class Without MFC
Learn how to use DirectShow to capture a frame into a Windows DIB from a DV Camera or Web Camera, FireWire, or USB.
D3DXQUATERNION-Based Camera for Flight Simulations
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Capture Live Video from Various Video Devices
LiveVideo captures various video sources from various devices attached to the computer.
Simultaneous Previewing & Video Capture using DirectShow
This article explains a method to perform Previewing and Grabbing Simultaneously from a Webcam using DirectShow. Other than using the conventional ISampleGrabber interface, this application used the Directshow VMR Filters & IPin Interfaces .
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

Services Made Easy
Discover how to easily create and add WIN32 Services in .NET. You’ll also discover the Topshelf toolkit.

Advanced XML Data Reading with VB.NET
Hannes du Preez shows you three different methods of reading and using XML documents productively in your VB.NET applications.

Working with State Machines in the .NET Framework
Arun Karthick introduces you to the state machine model and shows you how to create a simple working state machine sample using the .NET framework in the C# language.