Developers rejoice, the C++0x standard has changed the rules of initialization to allow you to initiate almost any object.
Latest Object Oriented Programming (OOP) Articles
Easy C++ - Delegates / Generic Properties / Closures / Thunks
Implement delegates in C++ (which normally most of C++ compilers don't support) in a way that is really easy and that is cross-compiler compatible.
A Case study on MFC
MFC Analysis with CppDepend.
A Fast Version of Conway's Game of Life with Thread and DirectX Draw
Sample code for a fast version of Conway's Game of Life with thread and DirectX draw.
A Multidevice ASIO Output Plugin for WinAMP
Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
Basic Concept of Memory Management in a C++ Class
Explore an elementary quiz about the basic concept of memory management in standard C++.
Latest Developer Videos
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

When to Use Static and Non-Static
When is it appropriate to use a static construct? Learn about it here.

Debugging in Visual Studio
Discover the world of debugging and debugging tools.
Working with State Machines in the .NET Framework
Arun Karthick introduces you to the state machine model and shows you how to create a simple working state machine sample using the .NET framework in the C# language.