Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.
Latest DirectX 8 Articles
D3DXQUATERNION-Based Camera for Flight Simulations
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
A CStatic-Derived Class to Load and Render .x Files
Learn about CMeshViewer, a CStatic-derived class that can be used to write .x files in an application.
Generating Debug Bitmaps for DirectX
Debugging a DirectX application is not the easiest thing to do.
D3D8 Framework AppWizard for VC6
Use this App Wizard to quickly create a working windowed D3D8 application.
Direct Input 8 Wrapper
Use this class to setup and handle input from keyboard, mouse, and one joystick.
Latest Developer Videos
More...Latest CodeGuru Developer Columns

Control Statements and Basic Loops in C++/CLI
Become more proficient on the usage of statements to control the flow of execution through a C++/CLI application.

Processing Things in C# with the Process Class
Explore new ways to run processes under Windows. Some might even surprise you.

Switching Input Languages Dynamically with Visual Basic
You can change your input language dynamically. Make it easier for those who speak other languages to use your software.
Maker Project: Creating a Garage Door Opener
Have you ever wanted to control your garage door from your smartphone? Here is your chance. Get your hands dirty with an Arduino Garage Door Controller.