Sample code for a fast version of Conway's Game of Life with thread and DirectX draw.
Latest Processes & Threads Articles
Creating a C++ Thread Class
Learn how to create a simple platform-independent C++ thread class.
Build a Maintenance Application with the XmlTextWriter/XmlTextReader Classes
Tom Archer presents a step-by-step tutorial for building an application that uses the .NET XML classes to read and write video information to an XML file.
Managed C++: Authenticating Users via Hash Codes
For situations when a company doesn't want the responsibility of maintaining a user password file, Tom Archer presents a mechanism that stores and uses the hash codes of passwords instead of the actual passwords to validate users.
Managed C++: Working with Windows Event Logs
Learn how to enumerate local and remote event logs, instantiate an EventLog object for a specific event log, create a custom event log specific to your application, and delete an event log.
Managed Extensions: Using GDI+ Brushes to Draw Text
Tom Archer illustrates how the combination of Managed Extensions and GDI+ enable you to draw gradient and hatched text with only a few lines of C++ code.
Latest Developer Videos
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Control Statements and Basic Loops in C++/CLI
Become more proficient on the usage of statements to control the flow of execution through a C++/CLI application.

Making Sounds with Waves Using C#
Learn to manipulate existing sound files, and then to create your own custom sounds. You even can dial a telephone from your code.

Saving ListView Content to a Text File Using Visual Basic
Learn what a ListView is, and how to leverage Visual Basic to save its contents to a text file.
The Top Challenge for Developers is...
Most developers face a grueling challenge to please their end users. We asked their top challenge is. With over 3,000 responses, the results are now available!