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Latest Game Programming Articles
An MFC OpenGL Polygon Tessellation Demo
Discover a MSVC++ V6 MFC SDI project that demonstrates how to access the OpenGL polygon tesselation functions in an MFC C++ application.
A Tutorial for Learning Texture Binding, Filtering, Lighting, and Fogging Effects in OpenGL
Learn to create a simple balloon game using OpenGL. (The corrupted source code file was reposted.)
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Common Library Functions in Visual Basic
Learn about the functions, and see a small example of how the particular functions can be used.
The Top Challenge for Developers is...
Most developers face a grueling challenge to please their end users. We asked their top challenge is. With over 3,000 responses, the results are now available!